
A 1-3 player co-op puzzle horror game set in an accursed megastore. Work together to decode the store's twisted logic, and find a way out before the lurking horrors doom you to shop forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 31 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Storebound is a co-op puzzle horror experience built as a six-episode campaign. Prepare for a 5-to-7-hour descent into the darkness of a cursed megastore trapped between dream and nightmare. Every two chapters, you'll explore an entirely different era and area of the store, facing unique puzzles and new horrors.
Team up to escape a store that wants you to shop forever. Teamwork and quick thinking are your only tools for survival.
Search the mall for items and gather clues, using proximity voice chat to piece together the path to your next destination.
Split up and use walkie-talkies to keep contact. Whether you’re calling out code sequences from across the department or guiding a friend through a maze, solving the megastore’s twisted logic is the only way out.
When the lights go out, the Store is on the look out for shoppers who need "assistance". Cut communications to stay silent, or risk getting caught.
Avoid the mall's traps and aberrations, they will gnaw at your mind until you can't trust what you see or do.
Just remember: in a place built for consumption, the final price is always you.
6-Episode Horror Chronicles: A complete campaign spanning 5 to 7 hours. Every two chapters drop your squad into a new era with distinct settings, fresh puzzles, and lurking entities to escape from.
Proximity Voice Chat: Hear the screams of your friends echoing from a different aisle.
Liminal Store: Experience horror in a shopping complex caught between dream and nightmare.
Walkie-Talkie: Use long-distance communication, beware of who might be listening.
Sanity System: The mall gets into your head. Lose control, and you may turn against your friends.
Immersive 3D Audio: Enjoy the unnerving noises breaking the silence of this not-so-empty store.
Health Notice: Storebound features intense flashing lights and visual sequences. If you are sensitive to strobe effects or prone to photosensitive seizures, please play with caution.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 1.4Kreviews | 79% | — | $193.1K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 445 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ИГРА ГОВНА
하다가 느낀건데 안기지마 무서워가 생각났음. 고어요소 강하고, 스토리 뭔 말인지 모르겟지만 상상했던 것보다 볼륨이 있었음. 퍼즐이 이것저것 많아서 머리 맞대고 풀어보면 재밌음.
ótimo joguinho pra se resolver puzzles e se estressar com os amigos burros (no caso eu), um loop infinito de tentar sair dessa loja maldita, recomendo demais!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish +2 more
Hours played at review time, across 445 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The overall concept of the game is good, but there's a serious bug in the audio settings: when we set the music volume to zero or turn it off, it doesnt work at all... It's a big annoying bug, and I hope the developers fix it soon so we can play the game. If it gets fixed, we'll gladly change this review.
这游戏太烂了,友友们收手吧
Очень кривое и пресное ничто в мега стильной обёртке. Бесячий и очень разочаровавший меня кусок френдслопа.
Игра просто замечательная - особенно сюжет! По прохождению всей игры раскрыли столько подробностей про PRESENT и Бога Удачи, а по прохождению последних двух эпизодов оказалось что он вообще Триединый - Бог Треугольник - Директор, Отражение Худшей Версии Человечества - Продавец и Голубь - Покупатель. Они все вместе образовывают Бога Удачи, а половину игры думал что это какой-то монстр. После полного прохождения так же возникает настойчивое желание устроиться работать в PRESENT(пропадает в течении 3 дней)
100多塊的價格可以玩到5.5小時 內容很多很有趣,謎題有創意
I found this game interesting, but only up to the first 2 chapters. Everything past that had left me incredibly disappointed, especially the super hyped chapters 5 & 6. After the first 2 chapters, the gameplay gets incredibly dull. In Chapter 3, you don't even see a monster until the chase scene, where you then don't see a monster again until chapter 4. The ending was also incredibly underwhelming. The puzzles and gameplay leading up to the ending made me think that the ending would be more rewarding, given that the work was incredibly tedious. I was sorely mistaken as the ending scene lasted less than 30 seconds, and left me with more questions than answers. Overall, I would suggest playing the first 2 chapters, but anything else would be a waste of time.
I really wanted to enjoy this game, and for the little bit I played without issues, I did. But the game is suffering major issues with allowing players to hear each other, The game will pick up your mic and register it just fine, but no one can hear you and seeing how the main draw of this game is the ability to play with friends its unforgivable that this issue isn't solved by now, All fixes others have recommended don't work and the devs have claimed they fixed it while the issue persists. And I'm not the only one plagued by these issues. As it stands now no one should be purchasing this game until they fix this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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