
A 1-3 co-op puzzle horror game. Lost in an accursed megastore, work together to find the exit before its lurking horrors trap you forever.
Modeled estimate, not a reported figure. How we estimate →
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A 1-3 co-op puzzle horror game. Lost in an accursed megastore, work together to find the exit before its lurking horrors trap you forever.
Storebound will be built around several episodes that form a bigger story.
The game currently includes Episodes 1 to 4, representing an average game time of 3-4 hours, depending on the difficulty you select and on how quickly you solve the puzzles. Additional free episodes will expand the overall playtime as new content is added throughout Early Access.
Team up to escape a store that wants you to shop forever. Teamwork and quick thinking are your only tools for survival.
Search the mall for items and gather clues, using proximity voice chat to piece together the path to your next destination.
Split up and use walkie-talkies to keep contact. Whether you’re calling out code sequences from across the department or guiding a friend through a maze, solving the megastore’s twisted logic is the only way out.
When the lights go out, the Store is on the look out for shoppers who need "assistance". Cut communications to stay silent, or risk getting caught.
Hide in vents, progress without making noise, use flashlights to fight the darkness but be careful as the batteries are limited.
Avoid the mall's traps and aberrations, they will gnaw at your mind until you can't trust what you see or do.
Every error might lead the store's staff straight to you. Find fuses to turn the lights back on, buying your team a few precious minutes of safety.
Just remember: in a place built for consumption, the final price is always you.
Proximity Voice Chat: Hear the screams of your friends echoing from a different aisle.
Liminal Store: Experience horror in a shopping complex caught between dream and nightmare.
Walkie-Talkie: Use long-distance communication, beware of who might be listening.
Sanity System: The mall gets into your head. Lose control, and you may turn against your friends.
Immersive 3D Audio: Enjoy the unnerving noises breaking the silence of this not-so-empty store.
Replayability: Randomized item and obstacle placement, plus multiple difficulty challenges.
Health Notice: Storebound features intense flashing lights and visual sequences. If you are sensitive to strobe effects or prone to photosensitive seizures, please play with caution.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 118 reviews with recorded playtime.
Reviews
Themes across 118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is one of THE worst game's I have played in my life, the store is complete TRASH. It's just the same boring loop. The UI felt like a mobile-game, All these people who say that this game is good are probably just bots. Just so you know this is the most un-scary game I have ever played. ( No hard feeling's against any of the creator's but this is like the top of top friend-slop ) ( This will never be like Lethal Company, just so you know )
Хyeта
Run around for hours until you find stuff to progress simulator, unless you are jobless, don't buy
this was a disappointing game, and not just because me and my friend over an hour looking around pointlessly to find the way forward when there was literally a BOARD, RIGHT AT THE END, like HOW DID WE NOT SEE THAT this happened more than once on different puzzles Maybe I could have looked into Storebound more before playing it, but I went in expecting a horror game to find out that it was mostly just a puzzle game disguised as horror. The puzzles got tiring the more time they took, and the monsters were mostly just annoying, though there were some funny moments. After the first two chapters, I started to lose my enthusiasm for the game. The puzzles started feeling like chores just to move the story forward., and a lot of time was just spent just confused, trying to figure out with the heck we were meant to do As far as the game's features and mechanics, I feel that the special gadgets and abilities were not really very useful at all. The items were also mostly just a nuisance to carry around, because why would you need a bandage if the monster one taps you anyway? Sure, not all of the monsters did that, but taking damage and not healing or even just dying isn't really very punishing anyway if you have a partner Overall, I was not super interested in the story of the game. It didn't really go anywhere, and we didn't learn anything new. If you want to play this game, expect a glorified puzzle game and not an interesting, story-driven horror game
Heres me thinking storebound would be wrapped up after finishing 6b but nope its left with more questions then answers and honestly it kinda sucked.
The concept of the game seems super fun but I can't even hear my friends at all because of the extremely loud music and I can't even turn it down from the settings. This is a total deal-braker for a game like this and I hope it gets fixed very soon. But till then, the game is almost unplayable. I will definitely visit the game again if this gets fixed.
Хорошая кооп бродилка на один вечерок, хоррором это не назвать как не посмотри, просто декорации наполнены гурятиной, в основном в игре ты занимаешься все таки паззлами и где-то на фоне ходит бабайка-преследователь в количестве 1 штука на 2 эпизода, в последних главах преследователь в лице селедки вообще очень пассивный и пугаться там остается только своей тени, а вот касательно паззлов в целом не плохо, локация и сами паззлы немного меняются в зависимости от того, играешь ты соло или в коопе, но вот касательно этих самых изменений в коопе огорчил один момент, третий игрок всегда выступает в роли балласта, головоломки рассчитаны на то, что один стоит за условными мониторами, а второй идет по условному лабиринту, ну а третий в свою очередь может заниматься чем угодно, под трех людей в пати загадки не адаптируются, ситуация меняется только в 5 и 6 главе при взаимодействии с маяками и одной загадкой с ними связанной под конец, из прям запоминающихся загадок могу выделить момент в офисах где нужно определить кому принадлежит каждый кубикл, из душного гoвнa - лабиринт с кровавым бассейном. Так же в игре наверное самая неудобная рация за историю видеоигр, особенно ситуация становится печальной если в нее говорит ваш кентулик что будет описывать все подробно как в книге, ибо говорить одновременной в рацию может лишь один человек, и никак насильно его не отключить от канала чтобы вставить свое слово, ну и возможность отключить рацию чтобы монстр рядом тебя якобы не услышал бесполезная у рации, таких ситуаций почти нет в игре. Прикольная игрулька по итогу, с персонажами в виде кукол маппетов что шастают по аналогу бесконечной IKEA, за 200 рублей самое то, может быть когда-то закрою игру на 100%.
my friends and I really enjoyed the game up until episode 3 - ever since then the storyline dropped drastically. we were so hyped when the final two episodes dropped because we thought that the story might be saved or "upgraded"... but we were very disappointed. episodes 5 & 6 are basically just walking simulators in which you have to solve a few puzzles that are kinda annoying and the monster haunting you is not even scary (it's rather also just annoying). the ending is bs and it low key feels like you and your team did everything for literally nothing (trying not to spoil too much here). ): this could've had so much potential. P.S. I'd definitely recommend playing the first two episodes!
это реально крутая игра чтобы побаловаться с друзьями. отлично переданный вайбик бекрумса в перемешку с веирдкором и всей этой атмосферы!!!
по началу игра казалась как та самая конфета с уродской обёрткой но на самом деле игра довольно интересная из плюсов могу сказать что в игре прикольный левел дизайн, персонажи выглядят интересно, головоломки интуитивно понятны, монстры с интересными механиками из минусов можно только назвать финальные головоломки их просто очень много но а так игра нормально как посмеяться с друзьями бывает и смешно и страшно
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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