
A dark, whimsical, and absurd interactive comic by artist Ida Hartmann, exploring the despair and loneliness of a young woman living alone through a long summer in Copenhagen.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Danish, French, German, Japanese
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 78reviews | 94% | — | $3.6K |
| $2.99 | 166ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i] My Experience [/i] For many of us, there are brief times in our lives where we feel "unmoored." We may not know exactly who we are, what we should be doing, or where we should be going. The protagonist within [b]Stilstand[/b] is experiencing just such a time. Some of my thoughts on the title include: [list] [*]It's Interesting that the shadow actually represents a more hopeful and optimistic force. If it represented something like depression, it might be a bit cliche at this point. [*]So often, we need to turn towards that which unnerves us to conquer it. Our protagonist makes just such a decision when she heads through the frame and towards the sea. The visual of being alone, tossed on the waves, is such an apt depiction of a forlorn headspace. [*]Although the man that the protagonist contacts towards the end of the game may not be the best source of support, seeking connection is one of the most effective balms for depression. [*]As someone who has chewed their fingernails for years, it's jarring to actually see that represented in a game, especially illustrated in this way. [*]Thank goodness that drugs and alcohol seemed so scary to me when I was younger, as they are such an easily-abusable coping method. [/list] Although the illustrations could be unnerving (and sometimes seemed a bit low-quality), the soundscape of the game is excellent. The sound effects and bass-infused beats offset the somewhat shoddy visuals. Although there is some interactivity here, that won't be anyone's primary draw for playing this game. You'll come for the carefully-crafted portrayal of inertia. And as these types of experiences go, I do think that [b]Stilstand[/b] adds something fresh to the emotional interactive fiction genre.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая, коротенькая игра буквально на 30-40 минут в формате интерактивного комикса. Справляется с тем чтоб показать сюжет и атмосферу через карикатурную рисовку и образы, ощутимо передано состояние глубокой депрессии героини. Однотипная в хорошем смысле этого слова, такой геймплей и должен быть в игре(?) с таким сюжетом. Ознакомиться рекомендую, особенно в случае если вы любите подобный жанр изначально. Игра лаконична, но тем и хороша.
The solution to this girl's problem is to stop being an ugly drawing of a potato.
Stilstand manages to pack a summer's worth of feelings into an experience less than an hour long. The art style and humour are a great combination - it's a difficult experience represented as it is/feels, without sugar-coating, but with plenty of levity.
Engaging and voyeuristic, an uncomfortable peek into something personal. A lot of great artwork and interesting interaction paradigms. I'm definitely here for more.
Stilstand etkileşimi kısıtlı bir interaktif çizgi roman, ancak bir yandan da özgün bir sanat eseri. Araya serpiştirilmiş gülümseten anlar olsa da geneli karanlık ve depresif. Çizimleri ve teması hoşunuza gittiyse bir şans vermenizi öneririm, zaten yaklaşık 1 saatte bitiyor oyun.
Xでフォローしている方のクリア感想で知り、アーティスティックな絵柄が気に入ったのでプレイしました。 ミニゲームのような要素もあるポイント&クリックのグラフィックノベルで、話は短くても濃くて満足感があります。 結構心に沁みる話でもあり、親近感がわく話でもあり、終わるころには何となく優しい気持ちになりました。
Une heure brève mais intensément captivante, que je regrette d’ailleurs de ne pas avoir duré plus longtemps. Contrairement à d’autres joueurs, j’ai vraiment été touchée/sensible, autant par le style des dessins que par l’histoire, et surtout par la manière dont elle est racontée. On se limite à cliquer et bouger la souris, mais c’est là que réside tout le charme du jeu : on regarde, on écoute, on lit et on se laisse porter jusqu'à la fin!
Not for everyone, but it's a very genuine and well-made game about anxiety, depression and loneliness in current times. Actually not much of a game but an interactive graphic novel. Not much to play here, but a few things to see, and a lot to think about.
Game interessante, tem uma história meio batida, mas é interessante o suficiente para te manter jogando. A arte tem um estilo meio infantil que incomoda no inicio, mas depois de um tempo você se acostuma e até começa a achar que combina bastante com a proposta do jogo. O game não fala abertamente sobre do que se trata, mas aparentemente tem a depressão e o isolamento social como temas. Tem boas sacadas, algumas ideias e analogias interessantes, mas outras são bem clichês. Eu gostei, acho que vale a experiencia, mas pegue em uma promoção. Dá para zerar em 70 min ou menos e é do tipo point and click, então não espere muito do game play que tem poucas interações.
Players by region
Where this game's players are, estimated from review languages.
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