
Join Stewart the Fox on an epic adventure through four challenging levels filled with obstacles, enemies, and two boss battles. As you collect hidden items to help Stewart emerge victorious in this action-packed platformer game.
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About
in this action-packed platformer, you'll play as Stewart, a brave fox on a quest to defeat enemies, overcome obstacles, and emerge victorious.⠀
As you journey through the game's four levels, you'll encounter a variety of challenges and foes, including tricky jumps, dangerous enemies and two epic boss battles. With quick reflexes and clever strategy, you'll need to navigate through each level and emerge unscathed.
But the challenges don't stop there! Throughout the game, you'll also be on the lookout for collectibles hidden throughout the levels.
So grab your controller / mouse and join Stewart on his epic adventure. Can you help him emerge victorious and claim victory in Stewart the Fox?
Speedrun through the levels with up to 5 other friends! click the Multiplayer button in the main menu to play online.
NOTE: This game is meant to be challenging depending on your Platformer skills. (This means that some people may have alot of trouble beating the game, is this the case for you? Visit the #Guides section in the community tab to view a Developer playtrough!
NOTE: This game is made by a single developer in the timespan of 2 weeks, keep this in mind, its meant to be a fun little game to speedrun or beat.
Genres
Stats
Languages: English*, German, Spanish - Spain, Dutch, Spanish - Latin America, French, Portuguese - Brazil, Portuguese - Portugal, Italian, Japanese, Korean, Polish +3 more
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just wanted to take a moment to say thank you for creating Steward the Fox. This game has truly been a delightful mix of adventure, charm, and accidental eye strain. The adorable art, quirky puzzles, and engaging gameplay kept me entertained... and squinting... for hours. It’s been a wild ride full of "Aha!" moments and, admittedly, a few "Where the heck is that retro TV?!" breakdowns. But through all the pixel hunting, you managed to make me laugh, smile, and question my ability to see even the most obvious things. Thanks for crafting such a charming game that’s not only tested my puzzle-solving skills but also my vision. I’ll definitely remember this experience... as soon as I get my glasses prescription updated. Cheers to your creativity (and my soon-to-be thicker lenses),
3 kişi bağlanmaya çalışmayın oyunun database'i çöküyor
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its ok lets say its half and half
GOTY
That was stupid....and I loved every second of it.
Ok
Stewart the Fox is so.♥♥♥♥♥♥♥.peak. It's so good it somehow won GOTY 2 years in a row, it's ♥♥♥♥♥♥♥ crazy. When Stewart said "First we Stewart, then we Fox. Let's Stewart the Fox!" I felt that. I can't wait for the Stewart the Fox movie available in all streaming services in summer 2027
W
Sério, isso só pode ser brincadeira. O jogo com gráficos bonitos e interface também, mas, a jogabilidade disso é terrível! Não dar pra pular direito. Atacar não dar nem para ver que atacou. Personagem com a física péssima, sabendo que Mario 64, fez uma física que determinou os games de mundo aberto ou semi-abertos. Na moral, vocês pegaram o personagem, testaram ele em game play e acharam que estas movimentações estavam boas? Quem aprovou isso? Me senti jogando Bubsy, só que com os gráficos que possivelmente o jogo lançado para Playstation 1 poderia ter. Um jogo para conquistar os jogadores, tem quer no principal do seu propósito, uma boa jogabilidade, nem necessitando da mesma ser épica, mas, jogável. Pode ter gráficos lindos, mas sem a jogabilidade, o projeto é morto. Se este jogo, foi desenvolvido no Unity, no tempo que eu estudei (2014), TEM PACOTES DE HABILIDADES GRATUITOS, para colocar nos jogos. E eu falo do BÁSICO (Pular, Correr, Parar...) o simples e 100% jogável, podendo o Desenvolvedor, até ajustar pequenos detalhes na física. O que aparenta desse jogo aqui é que "PARECE UM TEMPLATE DE CURSO, FACULDADE...." Que isso tudo já estava pronto, mas, precisava programar os personagens e nem isso conseguiram fazer. Se eu fosse os desenvolvedores, mostrava o que tinha pronto e veria com urgência, um novo programador e que recebesse somente essa missão: "COLOCA A FÍSICA DO SUPER MARIO 64, AQUI", pelo menos a movimentação e os pulos, porque tem potencial para ser um bom jogo, mas, com essa jogabilidade, não dar cara! Poxa! Os obstáculos, estão mais bem programados do que o personagem que eu controlo. No início mesmo, as massas que balançam, eu pensando que dava para passar por cima delas, não, se esbarrar, elas te jogam na....... "ÁGUA RASA QUE TE MATA SE CAIR NELA!!!" Isso não é Bomberman 64, para isso acontecer. Os tubarões, eu na plataforma, o bicho passou "perto de mim" e me derrubou. Que box de colisão enorme que colocaram no personagem. Por favor, reparem esta física, que aí o jogo vai ficar bem mais jogável. E... Olhei ali... Dezenas de Conquistas... Recomendo que criem uma: "IMPOSSÍVEL DE JOGAR" quando perder 100 vezes, porque eu tive que desistir. Ajustem esta física, desenvolvedores!
Мне очень понравилось игра хорошая но очень короткая всего на 4 уровня . и очень добрый лисёнок. игра не сложная и не страшная для детей самое то.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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