
Stay Out - is a MMORPG with shooter elements, based on spirit of “stalking” - an urban exploration, searching and exploring mysterious, abandoned and forgotten by humanity pieces of our planet.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Stay Out is a multiplayer role-playing game with shooter elements, immersing you in a dark and mysterious world where the spirit of stalkerism reigns. Here you will find abandoned territories full of dangers, mysteries and abnormal phenomena that defy nature itself. In this world, the deadliest threats come not only from anomalies or mutants, but also from people like you - desperate, hungry and unscrupulous.
The Alienation Zone is not just a place, but a living, breathing organism with its own laws. Abandoned cities, secret laboratories, military bases and contaminated wastelands hide not only deadly threats, but also rare artifacts that can change your fate.
Survival in Extreme Conditions - Fight hunger, thirst, radiation, and disease. Beware of other players for whom you're an extra mouth, an unwanted witness, or just easy prey.
Anomalies and Artifacts - Explore dangerous zones where the usual laws of physics are broken. Hunt for rare artifacts, but remember: anomalies do not forgive mistakes.
Mutants and Mysterious Life Forms - Meet creatures born from unexplained phenomena. Some will hunt you down, others will become part of mysteries yet unsolved.
Character Development - Create a unique stalker by choosing your path: lone explorer, mercenary, merchant or faction leader.
PvP and Interaction - Trust only those who deserve it. In the Zone, you can team up for survival or fight for valuable resources - it all depends on your decisions.
PvE and Fighting the Zone itself - Infiltrate abandoned bunkers and scientific complexes where valuable artifacts and items are stored, destroy dangerous creatures to obtain rare resources and materials for crafting. Risk your life by mining unique artifacts in the epicenters of deadly anomalies.
Economy and Trade - Rare trophies, weapons and gear become currency in this brutal world. Learn how to find bargains or take your loot by force.
Crafting and Modification - Find and improve weapons, find the right armor and gear, to increase your chances of survival you'll have to cook food and create medicines. Every item you create and find is another step towards survival in the world of Stay Out.
Bases and Shelters - Team up and take over bases, but be prepared to defend them from other players and the threats of the Zone.
Events and Disasters - Mutant invasions and sudden abnormal activity will make each of your stints in the game unique.
Stay Out isn't just a game. It's a challenge.
Will you dare to look beyond the edge of the unknown? Can you survive where others have already perished?
The world of the Zone awaits its heroes... and its victims.
Genres
Stats
Languages: English, Russian*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 794 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The best thing about random encounters is that they don't feel like scripted events because you never know what another player is going to do
очень нравится момент когда новая локация сначала кажется вообще непонятной а потом постепенно появляются знакомые места, короткие пути и свои ориентиры
I came here expecting to spend most of my time fighting but somehow the quiet parts of the game became just as enjoyable as the action
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 794 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我很喜欢慢慢建立自己的游戏习惯,从选择装备到规划路线,每次都会比以前更熟练
The progression feels especially good when you finally afford something you have been saving for and immediately notice how much easier certain situations become
Lo que más me gusta es que la experiencia cambia mucho cuando empiezas a conocer bien el mapa y a tomar decisiones basadas en tu propia experiencia
I like that the game gives you reasons to remember locations instead of making the whole map feel like a collection of random places
The game feels much better once you stop trying to do everything at once and start setting your own little goals for every session
The map is probably what kept me interested the longest because I still have places I haven't properly explored even after spending a lot of time here
玩了很久以后还是会有想继续探索的感觉,因为总觉得地图上还有一些地方没有真正了解
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 189K | 79% | Free | |
| — | 0 | — | — | |
| $0 | 25.4K | 42% | Free | |
| — | 3.9K | 42% | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $1.8M | 8.6K | 62% | $9.99 |