
Stay Out - is a MMORPG with shooter elements, based on spirit of “stalking” - an urban exploration, searching and exploring mysterious, abandoned and forgotten by humanity pieces of our planet.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Stay Out is a multiplayer role-playing game with shooter elements, immersing you in a dark and mysterious world where the spirit of stalkerism reigns. Here you will find abandoned territories full of dangers, mysteries and abnormal phenomena that defy nature itself. In this world, the deadliest threats come not only from anomalies or mutants, but also from people like you - desperate, hungry and unscrupulous.
The Alienation Zone is not just a place, but a living, breathing organism with its own laws. Abandoned cities, secret laboratories, military bases and contaminated wastelands hide not only deadly threats, but also rare artifacts that can change your fate.
Survival in Extreme Conditions - Fight hunger, thirst, radiation, and disease. Beware of other players for whom you're an extra mouth, an unwanted witness, or just easy prey.
Anomalies and Artifacts - Explore dangerous zones where the usual laws of physics are broken. Hunt for rare artifacts, but remember: anomalies do not forgive mistakes.
Mutants and Mysterious Life Forms - Meet creatures born from unexplained phenomena. Some will hunt you down, others will become part of mysteries yet unsolved.
Character Development - Create a unique stalker by choosing your path: lone explorer, mercenary, merchant or faction leader.
PvP and Interaction - Trust only those who deserve it. In the Zone, you can team up for survival or fight for valuable resources - it all depends on your decisions.
PvE and Fighting the Zone itself - Infiltrate abandoned bunkers and scientific complexes where valuable artifacts and items are stored, destroy dangerous creatures to obtain rare resources and materials for crafting. Risk your life by mining unique artifacts in the epicenters of deadly anomalies.
Economy and Trade - Rare trophies, weapons and gear become currency in this brutal world. Learn how to find bargains or take your loot by force.
Crafting and Modification - Find and improve weapons, find the right armor and gear, to increase your chances of survival you'll have to cook food and create medicines. Every item you create and find is another step towards survival in the world of Stay Out.
Bases and Shelters - Team up and take over bases, but be prepared to defend them from other players and the threats of the Zone.
Events and Disasters - Mutant invasions and sudden abnormal activity will make each of your stints in the game unique.
Stay Out isn't just a game. It's a challenge.
Will you dare to look beyond the edge of the unknown? Can you survive where others have already perished?
The world of the Zone awaits its heroes... and its victims.
Genres
Stats
Languages: English, Russian*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I thought nostalgia was the only reason I'd enjoy this game. Turns out it has plenty of its own strengths. After a while I completely stopped comparing it to anything else.
I've realized that I don't even log in for rewards anymore. I log in because I enjoy existing in this world. That's surprisingly rare.
Not bad graphics, but gameplay seems kinda mid and servers are laggy af Also couldn't get into the story at all. Hope you work it out, cause the game seems like it has potential
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 119 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JAK SAMA NAZWA WSKAZUJE, NIE ODPALAJCIE TEJ GRY Tak serio to widać idee, jest spoko, ale okropnie działa serwer i początek jest nudny jak flaki z olejem
我很喜欢游戏里的探索元素,每次都会找到新的路线或者新的玩法,所以一直不会觉得无聊。
I appreciate how the game creates memorable moments without forcing them. Most of my favorite memories happened naturally while just playing.
I appreciate games that don't treat players like they're in a hurry. Here you can take your time, enjoy the atmosphere, and still feel like you're making progress every session.
The game somehow manages to make even failed expeditions memorable. Sometimes you lose gear, sometimes everything goes wrong, but you still end up laughing about it afterward.
朋友推荐我试试,本来没抱太大希望,现在已经玩了很长时间。地图很大,气氛很好,推荐。
I like games that don't feel disposable. This is one of them. You slowly learn the map, remember dangerous places, improve your routes, and after a while the world starts feeling familiar. It's a cool feeling.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.