
Welcome to STAY, a Special Test of Attention Yield. Will you survive long enough?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
bardzo dobra, logiczna gra nie potrafie tak szybko myśleć
Really fun. Had a stuck image from the timer at the top after reaching like 9 minutes for the first time. Not sure if this is specific to the game or not, but might be worth looking into if other people encountered the same problem. If you do encounter such a thing, just look for Frozen Pixel Fixing videos on youtube, that'll do the trick.
Fun time waster. Please add a no math setting. the moment 7s, 8s, and 9s are involved in those 2 digit arithmetic my brain leaves my body. I can't do it I swear.
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
Awesome game! tasks popping up on top of mazes and other thing you are actively interacting with is bothersome. Going to empty space would definitely be the W play for that. sometimes i find the maze as well as the level task can be glitch as to actually detecting you accurately finished it. Love the game so far though
Хорошая игра для проверки своей внимательности, реакции, математических способностей, скорости мышки, навыка ввода паролей и английских слов. Главное не отходить надолго от игры и помните что "sign" это роспись.
玩之前:我也能行 现在:五十抓+JW敲是不点我靠。24分尼玛的。你个逼眼睛别抖了™的我知道我又无了(恼 [spoiler]然后速通是最简单的[/spoiler]
Really interesting, give it a try if you're in for the fun. If you will try to complete it, think twice. Super unfair when you're trying to survive 1 hour. Some silly (yet unnecessary) aspects such as the ghost getting in front of what you are trying to do (thus not allowing you to click) are bearable, but others are not. Mainly the codes: for some reason, once the 3s timer runs out and it's time to put the code, it will automatically go into the typing space, so if you were typing somethings else in another task, you're probably out. What's more, you can't stop while you're already typing the code, so if you need to move another task that just spawned on top of the code, you're also out (which wouldn't be a problem if you could prepare the code in a separate space where task don't spawn, but tasks spawn anywhere, so getting something in front of what you're doing is pretty common). In the end, it's free, you won't be loosing more than your time, but I got annoyed enough to get here.
Игра "STAY" - это атмосферный и напряжённый point-and-click квест с уникальной механикой времени, протекающего в реальном времени. Игрок общается с похищенным Джоном через терминал, пытаясь помочь ему выбраться из тёмной комнаты. Визуально игра выполнена в минималистичном, но стильном пиксель-арте, создающем ощущение клаустрофобии и беспокойства. Музыкальное сопровождение идеально дополняет атмосферу, добавляя напряжения в моменты принятия решений. Главная фишка игры - реальное время. Время, которое проходит в игре, проходит и в реальности. Если игрок оставляет Джона одного надолго, это повлияет на его моральное состояние и возможные варианты развития сюжета. От выбора фраз, скорости ответов и даже времени, проведённого вне игры, зависит судьба главного героя. Игра заставляет игрока сопереживать Джону, ощущать груз ответственности за его жизнь и тщательно обдумывать каждое слово. "STAY" - это не просто игра, это интерактивная история, требующая внимания, терпения и эмпатии. Любителям атмосферных квестов с нелинейным сюжетом и моральными дилеммами однозначно стоит попробовать.
стремно
good for what it is, could be better with more modules or potentially a custom mode where you would be able to modify how fast the modules pop up and how certain things work but good for a free game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.