
The dead have risen and civilization has fallen. Now it's up to you to gather survivors, scavenge for resources and build a community in a post-apocalyptic world – a world where you define what it means to survive in this ultimate zombie survival simulation.
Most likely between $29.5M and $83.6M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $6.13 on Xbox · Türkiye (−80%). Compare 29 prices in 15 markets →
Reviews
Themes across 1517 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the best zombie game on the store right now, with a very good lore in heartland and the remake of the Trumble valley one. Some changes could have been added to the community management as for base building, but it overhaul is a real masterpiece cuz not many games offer this. Infinitely replayable, can't wait for the 3rd.
8/10 RPG, Survival, Zombie and JNT Simulator. The game is basically a delivery simulator, where you need to locate resources (food, ammo, medicine, etc) then bring it to your base and other NPC who need it. The game also a PERMA DEATH game, meaning your character can be dead forever and their graveyard will be marked in your base :( Overall rating its a good Zombie and JNT Simulator :D
不错
Melhor simulador de apocalipse zombie
o jogo e bom e consegue te prender numa experiencia de sobrevivencia bem realista num mundo apocaliptico zumbi
Runs at 60fps @ ultra 1080p 100fov(90 @ low), decent enough ig. Game is 100% worth playing, to the point of becoming addictive.
Я РОБОТ ♥♥♥♥♥
Solid game i started playing it again since I heard that State of Decay 3 is in the works. I played the first one too and it was also good. The second one is better skip the first one for now. Safe your money for the 3rd instead of buying the 1st.
童年回忆
很新颖的玩法,基地的营造和幸存者的养成是这个游戏的核心玩法。但是问题是这两都有问题,一个是基地限制格子,主线因为要搞基地建筑所以十分拖沓,我玩了这么久,可以说真正为主线忙碌可能也就4个小时,其余时间都在挣那可笑的信用点,没有赏金任务加上建筑格子有限,所以只能加钱换基地,3900信用点肝了4个小时,随机任务等到天荒地老也不出来,也没有赏金任务等赚钱手段,加上动不动搞些随机事件非常搞人心态。这游戏的败笔就在于:本来能做一个完美的单机,非要迎合,去做一些与单机脱节的玩意,真是让人膈应的不行。谁能想象拿着payday的奇葩枪去打僵尸的撕裂感,不过玩法新颖,确实有可取之处。