
The dead have risen and civilization has fallen. Now it's up to you to gather survivors, scavenge for resources and build a community in a post-apocalyptic world – a world where you define what it means to survive in this ultimate zombie survival simulation.
Most likely between $29.5M and $83.6M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $6.13 on Xbox · Türkiye (−80%). Compare 29 prices in 15 markets →
Reviews
Themes across 1517 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Thumbs down--not because the game is bad, but because the constant crashing makes it hard to enjoy. I've never played a game that crashes this often, and multiplayer with friends seems to make it even worse. That said, everything else is great. That gameplay, atmosphere, zombies, base building, and survival experience are all really well done. I also think lowering the price was a smart move to bring more players in before State of Decay 3 hopefully arrives soon. Great games overall, just seriously held back by the crashes. This game was gifted to me.
Jogo Cansativo mas interessante Recomendo Bom
Se é bom? Imagina encontrar uma 4x4 e um zumbi arrancar a porta dela e te puxar para fora do carro enquanto um outro zumbi vai correndo na tua direção como se fosse um cachorro com raiva... sim, é afude d+ esse jogo!!!
Great game - but dont buy on Steam, achievements on Steam don't work and unable to even play Multiplayer, connected my Xbox Live account, but still unable to access these. Searched online and tried many different fixes, many of which involve having to go deep into your settings and change different things.
GL
оце так шлак
nice
love this game , been playing 3 days straight now , BUT the devs could have done better by FIXING THE DAMN AI FOLLOWER SYSTEM , it always gets me , whenever i try to go on a mission theres always this stupid thing ur ai follower does is that ITS NOT EVADING ANY Incoming ATTACKS FROM ZOMBIES , its sort of like slow reactions , plss devs im beginning to really like this game , dont let me down , down , down....
O jogo em si é muito interessante, mas as legendas são mal traduzidas (muitas partes em inglês) e ainda colocaram "Todes", essa cultura WOKE acaba com os jogos.
This game can be very addicting. Compared to the first game there’s a graphical improvements as well as gameplay additions. Even though there’s more or less no story in it, the maps and the difficulty keep you going back for more. There’s also the curveball mechanic where you get random events popping up either good or bad. Rival or friendly enclaves that help you out depending on your status. And of course plague hearts, which have a zone of control that prevents you from either moving your base or setting up an outpost. Plague hearts also have protectors and once a plague heart awakes it will spawn multiple zombies and freak to its defense. So, you have to be prepared for a fight. For me the difficulty is what makes this game fun and not repetitive. If you start on standard and move to dread and nightmare you might think you’re ready for lethal, but a lot of the times that won’t be the case. Lethal with the curveball system can be almost an impossible task. Freak zombies and tougher, especially blood ferals, screamers can wake up plague hearts, plague heart connect to each other which means if you kill one another one wakes up, and if it wakes up it will start sending out hordes and infestations. It can spiral out of control quickly. I also liked the new base facilities. Though it kind of feels sameish. In fact, the first game had a mechanic that sometimes you had to go out and search for a specific item for the facility to be build, here there’s no such thing. You just wait until it’s completed. Also, I don’t know what the noise factor does, because I had it at 100% and nothing ever happened. Even on lethal. On the other hand morale can be tricky, especially if you have people that get mad easy. Now I do wish there was more story in this. While the first game had characters with which you could relate to and you started being protective of, this game throws that out of the window and goes full sandbox mode. Every time you start a new game there will be new generated characters with new characteristic and traits. There are still missions here and there and an occasional radio message that gives you a little lore but that’s just background noise. The only map that does have some story elements is the Trumbull Valley one. But I would suggest playing Heartland first before starting that one. Speaking of Heartland it’s one of the two adorns to the main sandbox game. The other one being Daybreak. Daybreak gets boring really fast. They took the siege system from the Lifeline DLC from the first game and made it even more boring. I was hoping that would have improved it but it’s even more restrictive than before. Not only do you start with just 2 AI helpers, they are both incompetent. In lifeline you could at least change up their weapons, here you can’t do anything but hope and pray that they spawn with somewhat decent weaponry. I wish this was more like a tower defense game where you could position the soldiers, upgrade them as each wave passes and then see what works and what doesn’t. But as it is, this mode isn’t worth it as it takes too long to beat it and the rewards and not that good. Heartland on the other hand is the story addon. But it low key feels like a character collector at times. Because the story missions will have you go find a character, do their mission, then do another and then recruit them. Do this like 6-7 times until the final mission pops up. The people who you recruit don’t really progress the story all that much. They’re certainly not as interesting as the OG characters like Marcus, Ed or Maya… The gauntlet at the end can be hard, but if you beat the game on lethal it shouldn’t be a problem. Just come prepared with ammo and retreat when it’s depleted. Overall, I would say it’s a great sequel and it has a lot more replayability that the first game. 4,5/5.