
The Legacy of Star Wars Dark Forces™ and Star Wars® Jedi Knight lives on in the intense first-person action of Jedi Outcast.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Magnífico juego. Es Star Wars en estado puro. Una historia de 10. Jugar con Kyle Katarn se siente como un auténtico jedi una vez va progresando. Los combates con sable de luz son espectaculares. Nunca más otro juego ha hecho este tipo de combates. Los Fallen Orden no tienen nada que ver, no están a la altura en lo que a ser un jedi se refiere. El manejo de los poderes de la fuerza es sobresaliente, te sientes poderoso, influyendo en la física. Para tener más de 20 años este juego lo sigo disfrutando como cuando salió al mercado. La historia duró en torno a 20 horas en dificultad normal. Ahora, iré a por otro clásico: Jedi Academy. Ojalá resuciten esta saga con gráficos y tecnología actuales.
This is real Star Wars. They say Jedi Outcast and Jedi Academy have the best lightsaber combat ever. It’s very easy to believe. These games have amazing jedi gameplay. You can swing your saber and unleash force powers while running and jumping. You can swing your saber in multiple directions, and utilize multiple styles and techniques. You can mind trick stormtroopers into shooting each other. You can throw enemies around with force grip, and fry them with force lightning. You can even pull a Disney, and throw your lightsaber away. Jedi Outcast and Jedi Academy have a few important differences. I’d list them like this: 1. Story- Basically, Kyle Katarn had once given up on the life of a jedi, but, when something bad happens, he seeks the power of the force once again so that he can “fix” the problem. Outcast focuses on its plot. Academy is very episodic, and is more like a jedi career sim with bad guys occasionally appearing between missions. Outcast’s story is easily more interesting and immersive than the bland nothingness in Academy. Also, Kyle is great as the main character. Jaden Korr (Academy’s MC), on the other hand, has no character. The story in Outcast won’t blow your mind, but it IS entertaining, which is all it’s supposed to be. 2. Lightsaber and The Force- In Outcast, you have to play the first few levels without a lightsaber or force powers. That’s how the story goes, of course. After that, your force powers develop on their own without any input from you. I understand the story reasons for not having the lightsaber at first. If this game was ever remade though, there wouldn’t really be any reason to not let the player choose which of Kyle’s force powers to upgrade at each level, aside from jump and mind trick. In Academy, you have your lightsaber from the very beginning, and, after the tutorial, you can pick and choose the force powers you want. This has a huge impact on difficulty, as you can deflect enemy fire and heal on your very first mission. Of course, the freedom to customize your character, force powers and lightsabers gives Academy a lot more replay value. I admit, I replay Academy more often than Outcast for this reason. 3. Difficulty- (I have completed the game on “jedi master” difficulty, which might affect my review...) Difficulty hits WAY harder in Outcast than it does in Academy, and not just because you’re not a jedi for the first few levels and can’t use heal for half the game. In Outcast, the difficulty is sometimes purposefully scaled up to keep ahead of you. For example, as soon as you get your lightsaber, the game introduces snipers who will disintegrate you from across the map, shooting you with lasers that can’t be blocked with your lightsaber. (This laser rifle isn’t as convenient for you, of course.) Sometimes you’ll die to this sniper fire a few times before you’re even able to figure out where it’s coming from. In this way, the difficulty is sometimes very artificial, and blatantly unfair. In this game, just expect that you’re going to die on certain levels. There are also levels where you have to defend a target from an army of enemies. They’re the kind of defense missions where the target you’re supposed to protect is always in the thick of it, and your only option is to destroy all enemies as quickly as possible with reckless self-abandon. On jedi master difficulty, you frankly just have to be lucky to pass these objectives in less than 50 attempts each. These defense objectives are easily the most frustrating part of the game. It can also sometimes be difficult to find the way forward. Sometimes you need to crawl through a small hole, or shoot a specific object that’s hidden somewhere, or jump down far enough that you can’t avoid taking damage. There’s one level where the way forward is hidden underwater in an inconspicuous pond. Academy has none of these difficulties. There are a few snipers out of reach, but none of them will disintegrate you with their first shot. Instead, Academy has a few enemies that can protect and heal themselves, and a few enemies with a new overpowered “rifle”. In the end though, the feats of Jaden Korr are absolutely nothing compared to Kyle Katarn taking down an army of stormtroopers and walkers by himself, without the force, while protecting unarmed prisoners who are too stupid to take cover. If you play Outcast on one of the easier difficulties, it’s not too bad though. (Just… don’t play Outcast on the jedi master level, unless you actually are one.) In short, play Outcast when you want story (or difficulty), and play Academy when you want to rule the galaxy with your force grip. Overall, I feel like Outcast is more dear to my heart as a nostalgic Star Wars memory, but I feel like some people might choose Academy instead. One more thing. You will probably take a look at the controls before you play, but just so you know… There is one level that you can NOT complete without the datapad if you want to stay sane. (It gives you the codes that you need to contact Rogue Squadron.) This game has the usual WASD keyboard and mouse controls, and you can remap them if you need to. (You can also remap force powers.) Just make sure you know how to access the datapad for that one level. (The datapad also tells you what force powers have been upgraded at each level.) This game doesn’t tell you about saber styles or the different moves you can use, but you can figure that out.
[h1] Loved Jedi Academy but could never get into Outcast as a kid, now I remember exactly why. [/h1] There are a lot of nice things you can say about JO: I like the weapon variety, the way it expands lore past the OG trilogy (the sequel writers could learn a lot from it if they gave a ♥♥♥♥), Kyle Katarn works well as a protagonist, the fact that you can lure enemies into traps and the level verticality, it allows a very creative playstyle in theory. [b] H O W E V E R [/b] The ♥♥♥♥♥♥♥ level design man, it has so many traps if you are playing it for the first time, just a ton of "you rounded the corner and there are 20 stormtroopers on the other side with hit scan accuracy", meanwhile the E-11 blaster which you'll be using for the first 7 levels just feels terrible as a main weapon. Once you get access to tripwires, detpacks and grenades it gets better, but not by much. In later levels you get access to force powers and a lightsaber, so you are probably thinking "Okay, now I'll be able to handle the enemies with ease". No, the random disruptor rifle wielding aliens in 8th level will bend you over and ♥♥♥♥ you. They always know where you are and they will nail you from across the map during a jump mid air. The grenade throwing aliens must have graduated the Star Wars version of Oxford with honours, because they will perfectly calculate the trajectory of grenades to hit you three floors down on the fly. The damage calculation is inconsistent. Sometimes the Remnant officer will die to one crossbow hit. Other times he will tank 3 of them like it's nothing. I have seen a Rodian take a fully charged disruptor rifle shot to the head and just shrug it off. Grenades thrown by the enemy have an explosion radius the size of a football stadium, but when you throw them if you don't score a direct hit they do jack all. I don't know if it ever gets better, because the game is actually so frustrating I quit at that point. [h2] I'm glad JA has the best of both worlds. [/h2]
Best Star Wars game, I ever played. The whole story of Kyle Katarin is simply amaizing. And I love with with all my heart. The movment in other tittle is limited, but here you can live with it, You can simply play it for nostalgia, it's great old style game. Or Kyle Katarn. And Kyle Katarn is just great. I'm sad he isn't in cannon anymore, and happy that Disney didn't buthered him. Have fun playing this amaizing game. P.S: I so angry at the potentian of Jedi Academy. It could be the best star wars game ever, but the story and the whole gameplay lacks the time. We had one mission in Jedi Academy 1.
Worth it for the nostalgia factor, but too much bad jank for new players in the year of our lord 2026
PEAK
classic.
-
Непоганий пріквел до гри дитинства. Коли мечі джедаїв працюють як треба, а не як в Disney
Na pewno -na dzisiejsze standardy- grafika pozostawia wiele do życzenia, a sterowanie jest dosyć drewniane, ale gra się naprawdę przyjemnie. No i sentyment robi swoje ;)
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Nice Day for Fishing | $1.3M | 2.5K | 87% | $19.99 |
| Dungeons & Degenerate Gamblers | $1.3M | 3.4K | 82% | $14.99 |
| Rogue Heroes: Ruins of Tasos | $1.3M | 3.7K | 78% | $19.99 |
| Vagante | $1.3M | 4.1K | 90% | $14.99 |
| Forgive Me Father 2 | $1.3M | 2.4K | 82% | $24.99 |
| Constance | $1.3M | 2.7K | 83% | $19.99 |