
STALZONE is the PvPvE extraction shooter where you don't have to start over — and the only one with persistent world worth belonging to. You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you. Choose your side and over time you’ll learn where it’s safer to travel and also where every route can become a gamble.
Experience nail-biting tension without the frustration of loss: keep your gear and long-term progress but the loot you find is at risk until you bring it back alive. Upgrade your weapons and refine your build. No one can take it away from you.

The world persists and is not just a place to loot. NPCs live in it, factions fight over it, and players shape it with no escape timers or progression wipes. It's the only extraction shooter that plays like an MMO — and the only MMO that plays like an extraction shooter.
The Zone is a living social ecosystem where open-world events, faction conflicts, social hubs, and a player-driven market bring people together. Trade, cooperate in 5-player squads, ambush, betray, or carve out your own reputation. Every system creates interaction, and every interaction becomes a story.

A cinematic storyline that includes main and side quests smoothly immerses you in the world and its mechanics through nail-biting action, dialogues, and real choices that affect the story. You’ll enjoy a narrative experience almost like a single-player STALKER-style journey inside a persistent online world.

STALZONE has grown through years of development, iteration, and community-driven evolution. Over that time, it has become a unique ecosystem of mechanics, social systems, and player-made stories unlike anything else.

New to extraction shooters? STALZONE is built to give you the best of all worlds. Enjoy a 50+ hour cinematic story campaign that guides you through the Zone step by step delivering dangers, progression, factions, and PvPvE tension. It gives you room to learn, adapt, and survive against both the world and other players, turning extraction into something you discover through fun, not suffering.
STALZONE is intentionally free to play. No box price, no trick, no scam — just a world we have spent years building, asking only for your curiosity and nerve.
Explore more. Risk more.
The Zone doesn’t punish curiosity and remembers.
Formerly known as STALCRAFT
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 108.8Kreviews | 72% | — | $0 |
| Free | — | 82% | — | not modelled |
Engagement
Reviews
Themes across 2918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
boot up the game load screen starts then just pure black screen with my lonely cursor and sound
My biggest problem with STALCRAFT is that the game makes you feel like solo play is completely viable for a very long time, and then suddenly it isn't. If the entire game had been more like the South, I could honestly see myself putting hundreds of hours into it. I loved that part of the game. I loved exploring, doing side quests, finding secrets, getting new equipment and slowly becoming stronger. Earlier I would leave a safe zone thinking: "I wonder what I'll find if I go over there." Now I leave thinking: "How many hours do I have to farm for this upgrade, how many players am I going to run into, and am I even going to make it back with what I collected?" That's not exciting to me. It's stressful. For people who enjoy clans, squads, PvP and extremely long MMO grinds, there is probably a lot to love here. But if you're like me and mainly want to play solo, explore the Zone, do quests and progress at your own pace, you should know that the experience changes a lot once you reach the later parts of the game. Which is a shame, because underneath the grind, PvP pressure and aggressive monetization there is a game that I genuinely love. I had a lot of fun with STALCRAFT. I just wish the game had let me continue having that fun alone.
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Latest in each market: best CA #35, worst KR #95 · 11 markets collected
Genres
Stats
Languages: English, Russian*, Spanish - Spain, French, Korean*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quest issues with bugs, easy to get your loot dropped where you cannot recover. Pay to win so it built to be overly grindy. Not much depth to the shooting mechanics with bad hit reg. Neat idea, but the game doesnt deliver.
그저 홀로 간단히 시간내면서 하실 생각이라면 차라리 다른 겜을 찾아보십시오 당할때마다 장르때문이라며 계속 트라이하지만 그래도 느껴지는 불쾌감이 너무 강합니다. 이상현상이라는게 잘 보이지도 않은데 어느순간엔 맵에 군데군데 있어서 이동도 번거롭고 재료 파밍을 하든 pvp를 하든 이 장르를 입문한 사람 입장에서는 재미를 느끼기에는 힘듭니다. 최고로 불쾌한건 pve 인간형 npc의 돌아버린 에임으로 보이지도 않아도 어느 범위에 들어가면 자동사격을 하는게 무슨 자동포탑 저리가라 할정도로 난사합니다. 초반 캠프는 어느정도 익숙하면 쉬워진다 싶지만 나중에 젠되는 캠프 정복은 혼자 할꺼면 동스펙으로는 더럽게 힘듭니다. 방어구 트리도 제각각이라 빠른 등반을 위한 방어구로 가면 결국 메인퀘에서 막히고 그렇다고 파밍하자니 어느순간 탐지기만 들고다니며 고철줍기 게임을 하게 됩니다. 이 장르가 처음이거나 안 맞는 분들은 돌아가시는게 심신건강에 이롭습니다.
Гринди всю жизнь получи ниxyя. Дефолтная f2p доилка от ру разрабов, все как обычно
This game is so buggy. It's not uncommon to get in a one-off mission, die, and lose stuff... it's super annoying.
messed with it on and off for a while now but can't recommend it with some of the quests being bugged and progression being ♥♥♥♥ had some fun with it but you'll have more fun just messing with the official games with mods
Game so damn broken it won't even let me uninstall it. Thanks for ruining my hard drive EXBO.
Game won't launch
игра на 5 мин
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $93.4M | 65K | 49% | $49.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $1.7M | 36.2K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 |