
Stacks:Space is a space-themed base builder card game with rogue-like elements. Buy booster packs to get new cards, discover craft recipes by stacking cards together, create structures, manufacture drones and droids, defend your base from enemies, visit distant planets, and more!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Ukrainian, Italian
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am a 45 -year -old father, probably one of the oldest people playing this game. I am a single father raising my son, who is now 14 years old. My son won this game from his uncle, so we installed it on his computer and he started playing. Until the end of the week he had 24 hours in this game. This was horrible for me, because it was hard to find ways to spend time with my son, because he is always with friends or just watching You Tube. So I decided to do a Steam account and get this game to see if I could play beside him. I bought the game, chose my survivor and level and started playing, but I was stuck in what you should do. I asked my son for help and he organized a game for me to participate. I loved it, because it was the best time I spent with my son since my wife died. Since then, this game has approached me and my son again and now we spend time together away from home as well. This game reminded me that there is fun in everything, and I brought many happy memories to me and my son.
Stacks:Space! is one of those games that sounds incredibly simple at first, but I ended up getting much more invested in it than I expected. I am basically building a space colony out of cards, stacking them together to discover new combinations while trying to keep everyone alive. I really liked how quickly the game turns a tiny collection of cards into something that starts feeling like a proper little settlement. The main mechanic is built around stacking cards together to create new items, buildings and resources. I can combine materials to discover crafting recipes, then use those new cards to expand what my colony can produce. I enjoyed experimenting with combinations because the game does not reveal everything immediately. There is a satisfying feeling when I discover a useful recipe that suddenly gives me access to a completely new part of the economy. Managing the colony adds another layer because I have to balance workers, resources and production while dealing with threats. Astronauts and settlers have different attributes, and I can train them as the settlement develops. I also have to manufacture useful machines and droids while making sure I have enough supplies to keep everything moving. It can become surprisingly busy once the colony starts growing. I also enjoyed the exploration side. I can send my people to different locations, find new resources and encounter enemies and bosses while trying to progress toward the goals of each scenario. The roguelike structure means I have to make decisions with the resources currently available to me, which makes every run feel a little different. I liked that the game is not just a crafting sandbox because there is always some larger objective pushing me forward. The presentation is very simple, with small illustrated cards representing basically everything in the game. I actually think this works really well because it makes the whole experience easy to understand once I learn the systems. The interface can become cluttered when I have a lot of cards on screen, though, and remembering which combinations I have already discovered can sometimes feel like work rather than fun. My biggest issue is the learning curve. There are a lot of recipes, cards and systems to understand, and the game does not always make every interaction completely obvious. I sometimes found myself experimenting blindly just to figure out what the game wanted me to do. There are also occasional rough edges and small bugs, although the active development and updates have improved the experience considerably. Overall, Stacks:Space! is a clever and addictive little space colony game that does a great job of turning card stacking into a surprisingly deep management system. I enjoyed discovering recipes, expanding my colony, sending settlers on expeditions and dealing with the dangers that appear along the way. It definitely takes some patience to learn, but once everything starts clicking, there is a really satisfying loop here. The simple card presentation hides a much more interesting strategy game underneath. Rating: 7.3/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stacks:Space elevates the tabletop card simulator genre to new heights with its captivating science fiction art and narrative. Players will encounter a variety of cards, including the Battle Bot and the Cyborg, alongside unique resources such as unobtainium and computronium, not to mention the rare dark matter. These resources empower you to assemble a formidable fighting force capable of venturing into the galaxy and exploring various "place" cards, including the bug caverns and the battle station. However, be prepared for fierce adversaries during your explorations. I lost all my astronauts on the first mission. The only survivor was a solitary energy-farming droid left at the base. This droid diligently worked to construct a magnificent army of battle robots under its own leadership. In the process, it uncovered a method to bring humans back to life. It returned to the ancient burial grounds of humanity, defeated the enemies, and resurrected the fallen masters.
Easy to learn, and quickly pulls you in. Well worth your time. Warning, it does put you into a weird timewarp. You start the game to see what it's about, before you realize it 3hrs. have passed.
!
It seems very good, considering I got it for free. However, it is too similar to another game and I would have the impression I am playing the same game twice
晚买享免费,好好好,看到游戏里有装MOD的选项,但没有创意工坊诶
免费领的,是永久免费还是限免吗?? 还有挺有意思的,主打赛博科技 相比于原版堆叠大陆来说,多了很多副本。 然后就是不听带领你的远征队去各种副本收集星门部件,然后组合完成就通关了。 说几个小技巧,做电子花,放在电子机器上面可以自动生产能量电池,电站+操作员会缓慢生产巨大电池。 前期可以通过合成大电池,升级电量,当天充电完成后,把这个电池卖掉,来嫖电量和钱。 战斗机器人还可以加装武器,雪球枪只能装在战斗机器人身上。 智力决定效率,耐力决定血量,敏捷决定攻击频率,力量决定近战伤害,另外力量和敏捷是很多武器的需求属性。 无人机可以升级三次,装载线+两个抓臂,升级工作效率,装载线+太阳能电池,移除电量需求,装载线+多个电池+塑钢,升级战斗伤害。 但美中不足的是,很多系统价值很低。 比如金钱,除了前期过度,后期基本没啥用,你说买蓝图吧,一直给你出重复的,你要反复买反复点,很麻烦,还不如造三个研究台慢慢刷。 但到最后,几个蓝图又死活研究不出来,只能去反复买包。这里有点恶意。 然后流水线,除了一模一样的配方能自动以外,其他的经常断。比如2A1B的配方,然后你就得按照2A1B2A1B。。。这种模式去堆叠卡片,但他有时候合成会节约一个材料,这种触发反而会打断你的流水线,他辨认不出来了,就停了。 后期资源也溢出,基本你有三四个战地机器人当前排,然后中间几个远程战斗机器人,最后几个属性刷高的那反坦克枪的小人,就没必要刷资源了。 不停探图刷副本收集资源就够了。 所以后期你会感觉那么多东西,其实可以再挖掘挖掘,多提供一点升级改装啥的,然后给一些应用方向,目前的这些感觉还是比较单一。
Fun little game for project planner and OCD types :) I can't see much replay value once you work out the system interactions, but I got 12 hrs of fun for $5 is which is not unreasonable.
I really like the game concept. Unfortunately, I'm stuck in this annoying loop where the astronaut keep making a blaster despite me using the recipes for solar panels or a drone, so I ended up losing because there were no energy cells left. The tutorial does nothing to help solve this issue either.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $536.2K | 956 | 57% | $19.99 | |
| $50.4K | 45 | 67% | $24.99 | |
| $11.8K | 26 | 69% | $11.99 | |
| $1.6M | 1.6K | 87% | $29.99 | |
| $267.7K | 255 | 80% | $24.99 | |
| $150K | 406 | 97% | $9.99 |