
A casual multiplayer basketball-like game. Play against your friends, random matchmaking, or against the computer. Customize your ball, court, and more to showoff to the world and win in style. Complete challenges and prove your skills!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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overall alright for free.
Gündelik, çok oyunculu, basketbol benzeri bir oyun. Arkadaşlarınızla, rastgele eşleştirmeyle veya bilgisayara karşı oynayın. Dünyaya gösteriş yapmak ve şık bir şekilde kazanmak için topunuzu, sahanızı ve daha fazlasını özelleştirin. Zorlukları tamamlayın ve becerilerinizi kanıtlayın!
Игра StackHoops – это удивительно простая, но безумно захватывающая аркада, которая может затянуть на часы. Суть проста: нужно набрасывать кольца на платформы, стараясь построить максимально высокую башню и не уронить ее. Механика интуитивно понятна, но освоить в совершенстве требует сноровки и хорошего чувства баланса. Графика минималистичная, но приятная глазу, а физика вполне реалистична, что добавляет игре азарта. Каждый неточный бросок может привести к обрушению всей конструкции, заставляя начинать сначала. Это, конечно, расстраивает, но и подстегивает к новым попыткам. В игре неплохая система разблокировки новых колец и локаций, что добавляет мотивации продолжать играть. Реклама, конечно, присутствует, но она ненавязчивая и появляется не слишком часто. В целом, StackHoops – отличная игра для тех, кто ищет простую, но увлекательную аркаду, которая поможет скоротать время и потренировать реакцию. Рекомендую!
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Concurrent players on Steam, sampled daily since tracking started.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] While there's a botmtching mode (that nobody used), this dead PvP game offered no real value for gamers, being based around nothing but a "golf swing" mechanic to shoot basketball hoops. What a terrible idea. So of course the developer, gifted with such great ideas, also thought it would be a good idea to infest this with a nasty, toxic mobile app tier cash shop. Disgusting. So, StackHoops is a dead PvP game. Why did it fail? [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The graphics aren't great. That's understandably be turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. On pricing and value for gamers, this isn't really free as the game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
HOLY DAMN I WASTED MY LIFE ON THIS BS I AM GOING TO JUMP 0OFF A TREE RIGHT NOW TO FEEL BETTER SO I LOVE BANANA
☀️
this game changed yuumis life
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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