
Stackflow is a hypnotically addictive strategic roguelike about the pure pleasure of fitting pieces perfectly. Discover unique blocks, create satisfying connections, and trigger explosive combos that release pure dopamine.
Modeled estimate, not a reported figure. How we estimate →
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About
Stackflow is a hypnotically addictive strategic roguelike about the pure pleasure of fitting pieces perfectly. Discover unique blocks, create satisfying connections, and trigger explosive combos that release pure dopamine. Overcome escalating challenges in each level by hitting target scores through clever strategies and perfect timing.
Unlock unique blocks with devastating powers! Indestructible Obsidian with permanent multipliers, Stone that explodes into points, and much more. Every choice redefines your strategy and opens infinite possibilities for insane combos.
Powerful advantages that completely revolutionize your playstyle! Smart automation, explosive multipliers, and unique mechanics that make every run unpredictable and addictive.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Engagement
Hours played at review time, across 64 reviews with recorded playtime.
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is a fun twist on the Balatro-like, being an active game instead of a turn based ones you usually see. My only real complaint is that it doesn't feel like it balances the satisfaction of traditional Tetris with the Balatro score-avalanche goals. In my experience, the game doesn't really reward you for getting multiple line clears, and instead incentivizes you to build up your whole board and gamble on one large 4-line clear, at which point you either win or you lose. Whereas in Tetris, you get a rush from building your board well and getting consistent 4-line clears. All that being said, the boss mechanics are a fun twist, the tile set modifiers feel pretty varied (though I think some could be buffed a little), and the relics or whatever they're called are serviceable. Recommending because I think it's a fun game if you're into Balatro-likes, but I would like to see some adjustments to the gameplay and/or some more modifiers for relics, starting block sets, and tiles. One thing the dev might consider is making the tile sets and score goals larger so the levels don't end as quickly.
fun
이거 중독성 있네 ㅎㅎㅎ
Very enjoyable roguelike based off of Tetris, I only wish there was an Endless version so I could keep my high score going. That is my only negative of this game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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