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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]超高難易度ギミック倉庫パズル[/h2] 旗まで操作キャラを持っていけばクリア、 ただし複数ブロックを壁に向かって押すことで圧縮できるというギミックがあり ブロックに諸々を埋め込んだり、レーザーの反射板を45度以外にしたりとしなければならない 1つのギミックから高難易度が次々に襲い掛かってくる こんな見た目ですが異常な難易度です あまりにも難しすぎてお手上げ…動画見て消化しました。無理。 ちなみに、ファイル選択画面に進行度が乗っていますが 完全攻略をすると[spoiler] 123% [/spoiler]になるそうです クリア済みの方であれ?と思った方はコミュニティハブにある解説動画をチェック! (クリアするまでコミュニティハブ見ない方がいいです。)
why is this game so hard😭
不可貌相,谜题相当有趣。非常非常推荐
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NB,不愧为解迷仙人 (心急偷看了一点后面的流程,神人构造,是我想象力匮乏了)
this is the hardest puzzle game i have played so far, and it isn't even close. EDIT - maxwell's puzzling demon is harder... the squish mechanism is combined with several other puzzle game tropes like buttons, lasers, mirrors, moving blocks, and spikes, to the absolute extreme. the squish mechanism alone is already enough for maybe a dozen challenging and creative levels, but with all the other blocks available that can also be squished, the amount of interactions is insane. one of the most interesting things about the squish mechanism is[spoiler]the ability to squish a block (lose one moveable block altogether), yet split a squished block "off-grid" to end up with an extra block of a specific type, which for example could be a moving block. my favorite levels in this game were those that explore this idea of "squish-and-split" mechanism.[/spoiler] the actual sokobon block-pushing element of several levels is very punishing as well, requiring precise movement to complete. this game made me realize my sokoban game is not yet on point. oh yea, and the aesthetic of the game is something to behold as well. it's very cool that you can upload your own custom sprites :) i'm very glad that the majority of levels did not require insane laser+mirror angle calculations [spoiler](secret world level 7 can eat my nuts, i looked up the solution and it's ridiculous)[/spoiler] because i simply cannot visualize them and it becomes guess and check for me.
ブロックを潰して圧縮できる倉庫番パズル。 なんとも言えない見た目以上に複雑で面白いパズルにびっくりさせられる。全部解くのはなかなか難しいが他のパズルではあまり味わえないデザインなのでおすすめ。
Crazy puzzle game. Very hard. I don't think I'll finish it.
操作キャラが作者のご尊顔 デザインはごくごく簡素だがパズルの品質がとてつもない 2つのブロックを壁に押し付けると1マス中に2つのブロックを圧縮合体させることができ 3つのブロックを押し付けると2マスに3ブロックを圧縮…ということで倉庫番に有理数がでてきちゃったら収集つかないのよ レーザーの反射角が45度以外を作り出せるのでもうお手上げ
Free and amazing, full of cool stuff, fun level editor. Also for reading this here is a cool secret. [spoiler]Hold tab[/spoiler]. Edit: I thought it was free, I was wrong. It has been a year since I last played this game, thought when coming back I should add a review
This is fantastic, i've never said "AH-HA!" so many times in my life. Baffling mechanics at first and then relentlessly logical once you grasp them, top notch puzzle game
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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