
The classic couch competitive gameplay of games like Bomberman brought into the modern era. Place bombs, get out of the way, destroy your friends, collect power-ups, 'splode your way to victory in smooth multiplayer with virtually unlimited local and online players!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
oh man, oh joy! SNES super bomber man on steroids!
i like it more than Bomberman R which did cost a multiple of 7 bucks. Just annoys me that thrown bombs dont behave like in all other such games when thrown out of bounds: Instead of coming back on the other side of the field they bounce back from the same side. Which allows less mean strategies in throwing bombs. Or can this be configured somewhere?
Es ist Bomberman, Ende
This game is great and it can do tons of players at once!!!
Great
Guter Bombermanklon. Einfach, schnell, unkompliziert, individuell anpassbar, gute KI, passable Grafik. Was braucht man mehr?
This is simply the best Bomberman game I've ever played. (and I think I played them all...) Splody is exactly what Bomberman R should have been.
.
jogo bom e divertido com amigos , sem nenhum problema para entrar com outros controles , da pra jogar tranquilo ate 8 jogadores humanos! infelizmente tem poucos jogadores pro modo online!
Only one 8bitdo zero2 controller works simultaneously in Splody, works fine in other games
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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