
A class-based action MMO inspired by classic RPGs. Explore a fractured world of monsters and ruins, build your own playstyle, and fight alongside friends in real-time, cooperative combat.
Most likely between $1.8M and $5M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $6.68 on Steam · Ukraine (−55%). Compare 15 prices in 15 markets →
Reviews
Themes across 1860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
隨便亂封 垃圾遊戲
簡單概括這就是一款: 垃圾遊戲 Bug是不修的 外掛是不鎖的 正常玩家是不留的
The game is absolutely terrible. The server issues are awful—I get kicked out of the server after playing for only a few minutes. The servers are complete garbage, and the game is definitely not worth the money.
GM is not really fair and only believes in the system, the system has many bugs, never accepts criticism from players, you will immediately get banned if you give them feedback
I think it looks cool. I haven't played anything like this before, I see a lot of people comparing it to Ragnarok or Rose, but I have no ties to those games. Regardless, I wanted to check this game out. I wasn't able to lower the camera sensitivity, and the targeting and casting of abilities felt terrible. I wanted to be able to rotate the camera without it spinning me around twice with one small swipe of my mouse, but you can't change camera sensitivity. And I can't cast abilities without having my mouse pointer over the target. Whether or not its intended mechanics doesn't matter to me. It felt pretty bad to play. I attempted to use controller (Which was barely playable... but in some ways was better). There seems to be this capability for non-mouseover ability casting in place, so why not allow this similar style of targeting when using M&K? I'm willing to give it another try if they add some settings like these for people like me with slightly different playstyles. It may sound so minor to some people, but it really didn't feel enjoyable to me with the out-of-the-box settings that are pretty much unchangeable. Refunded but hopeful for some updates some day.
Players are unfairly restricted after short playtime, with no chance to refund. Essential features like trading and guild storage vanish, leaving only single‑player grind. Cooperative loot distribution becomes impossible.
Spiritvale enforces suspicion‑based bans that strip multiplayer systems. New accounts are blocked after hours, past refund eligibility. Boss hunt parties can’t share loot, destroying the cooperative experience.
這麼多無故被鎖的評論絕非個案,這遊戲就是歧視亞洲人,別拿倖存者偏差來說被鎖都是使用者問題,你只是還沒遇到不代表不會發生,破遊戲品質+破官方運營要買請三思!
Although its early access, game isnt that stable for playable content at this time. A hard pass for now until it is optimize.
Without evidence, Spiritvale locks accounts and removes trading, auction house, and guild storage. Restrictions arrive just after the refund window, trapping buyers. Multiplayer play is broken since loot sharing risks punishment.