
Spire of Ash is a dark-fantasy run-based dungeon crawler with deep itemization, tactical combat, and escalating key-driven challenges. Build your team, refine your strategy, and push deeper into deadly endgame runs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
A dark-fantasy auto-battler dungeon crawler where strategy is everything. Build your team, forge your gear, and push deeper into an ever-scaling spire — where every decision compounds and every run tells a different story.
Inspired by the depth of Path of Exile's crafting, the tactical positioning of TFT-style hex combat, and the endless scaling of Mythic+ dungeons.
Choose from 36 unique heroes spanning Defensive, Offensive, and Support roles. Each hero brings a distinct identity to the battlefield — tanks that anchor the front line, assassins that exploit positioning, healers that keep your squad alive through impossible odds.
Build a 5-man team from your unlocked roster. Composition matters: the right synergies turn a good team into an unstoppable one.
Every hero wields a deep toolkit of skills, ultimates, stances, and party buffs. With 144 unique skills across the roster, no two teams play the same way.
Watch your squad execute in real-time hex-based combat — positioning, timing, and ability interactions all matter.
Equip your heroes with powerful gear enhanced by 42 distinct affixes, each scaling across 8 tiers of power. Chase the perfect rolls. Stack the right stats. Turn a solid hero into a force of nature.
Six elemental influences shape your gear's identity — build around fire, ice, lightning, shadow, holy, or poison to amplify your strategy.
A crafting system built for theorycrafters. With 290 crafting currencies, you have granular control over every piece of equipment. Reforge, augment, and fine-tune your gear to exact specifications.
This isn't random-and-pray crafting — it's a system that rewards knowledge and planning.
Collect and build decks from 988 Aether cards across 3 types and 4 rarities. Cards provide powerful passive bonuses and build-defining effects that reshape how your team fights.
Rip open booster packs to expand your collection. Chase rare cards that unlock entirely new strategies.
The core of Spire of Ash. Push through procedurally challenging dungeon floors, fighting enemy packs and collecting loot along the way. Every run scales with infinite key levels — the deeper you go, the harder it gets, and the better the rewards.
Dynamic affixes modify each run, forcing you to adapt your strategy on the fly.
Every enemy pack is a chance at meaningful drops. Gear, crafting materials, Aether cards, and currencies flow through a loot system designed to keep every run rewarding — whether you're on key level 1 or key level 100.
- Dungeon Clear — Push through floors of enemies and bosses. The classic dungeon crawl, endlessly scaling.
- Boss Rush — Skip the trash. Face a gauntlet of bosses back-to-back. Pure mechanical challenge.
- Survival — How long can your team endure? Waves of enemies with no end in sight.
- Gauntlet — A curated challenge run with preset conditions. Prove your mastery.
Each mode supports both Softcore and Hardcore variants. Hardcore means one life — no second chances.
Unlock rewards through a progression system of challenges that push you to explore every corner of the game. Master each hero, conquer specific modes, and hit milestones that test your depth of play.
Compete against players worldwide with per-mode global leaderboards. See how your deepest clears, fastest boss rushes, and longest survival runs stack up.
Every mode. Every key level. Ranked.
- 36 heroes across Defensive, Offensive, and Support roles
- 144 unique skills — ultimates, stances, buffs, and more
- 988 Aether cards with booster pack collection system
- 290 crafting currencies and 242 affixes across 8 tiers
- 4 game modes with Softcore and Hardcore variants
- Infinite key scaling with dynamic run affixes
- Global leaderboards for every mode
- Real-time hex-based auto-battler combat
- Deep team composition and build crafting
Stats
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
おススメ度:★★☆☆☆(2/5) オートバトルのダンジョンクロウル 潜るダンジョンを選択したらあとは放置という仕組み クオータービューのマップでデフォルメキャラが動き回るので 見ているだけでも楽しい しかし、謎の外部サイトと連携しているっぽくそこの通信で謎のエラーが起こり ゲームスタートできたりできなかったりします(ほとんどできません) ファイアウォール開放しろとか言われるので怖くなってやめました コミュニティでも多数報告されているのでおま環ではないようです。 一連の問題が解決したら普通におススメしたいと思うくらいには 魅力のあるシステムだったので残念ですが、現状ではお勧めできません。
完全不更新,一点消息没有,纯属诈骗来了
I don't usually review games but this game is an absolute gem. 10/10
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
作者疑似跑路
还可以就是现在更新有点慢....
First common in 10 year steam. I dream for this game when I played POE. 真的期待了有十年之久的游戏,我已经电子阳痿了,ED了靠他治好了。 五星好评哦。真的是太好了,能活着玩到这款游戏。找到很多手游原来到头来才发现就是差这款游戏。
Great game its not really free though but its worth the 8 bucks. Its not perfect which is why all the negative reviews but there is alot of interactions and theory crafting . Dont expect perfection treat it as a beta and you will have fun. I got 1st place on ruthless hardcore leaderboards but its so slow to push further(it needs optimization) I just quit. Also the leaderboards are mostly just the best players names over and over because its not limited to 1 entry per name. The dev claims to be working on massive update so im excited for the future.
steam账户授权问题已改善,将卡牌会清零的bug修一下会更好。已被清空3次@_@。将装备清空的bug也修复一下,一朝回到解放前,跟新开一个挡没区别。165小时的努力全没了,什么时候修复再玩 T - T
玩了好一会调完装备下线,然后起床上号给我回档了让人很难顶得住👎👎👎
游戏本身不错,很期待后面的更新,不过有很多bug,打到后期100多层队里所有人一身顶级装备被bug清空了,作为一个做装游戏有这个bug我都不敢重新做一次装备,优化也有点问题,希望尽早修复
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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