
Spire of Ash is a dark-fantasy run-based dungeon crawler with deep itemization, tactical combat, and escalating key-driven challenges. Build your team, refine your strategy, and push deeper into deadly endgame runs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
A dark-fantasy auto-battler dungeon crawler where strategy is everything. Build your team, forge your gear, and push deeper into an ever-scaling spire — where every decision compounds and every run tells a different story.
Inspired by the depth of Path of Exile's crafting, the tactical positioning of TFT-style hex combat, and the endless scaling of Mythic+ dungeons.
Choose from 36 unique heroes spanning Defensive, Offensive, and Support roles. Each hero brings a distinct identity to the battlefield — tanks that anchor the front line, assassins that exploit positioning, healers that keep your squad alive through impossible odds.
Build a 5-man team from your unlocked roster. Composition matters: the right synergies turn a good team into an unstoppable one.
Every hero wields a deep toolkit of skills, ultimates, stances, and party buffs. With 144 unique skills across the roster, no two teams play the same way.
Watch your squad execute in real-time hex-based combat — positioning, timing, and ability interactions all matter.
Equip your heroes with powerful gear enhanced by 42 distinct affixes, each scaling across 8 tiers of power. Chase the perfect rolls. Stack the right stats. Turn a solid hero into a force of nature.
Six elemental influences shape your gear's identity — build around fire, ice, lightning, shadow, holy, or poison to amplify your strategy.
A crafting system built for theorycrafters. With 290 crafting currencies, you have granular control over every piece of equipment. Reforge, augment, and fine-tune your gear to exact specifications.
This isn't random-and-pray crafting — it's a system that rewards knowledge and planning.
Collect and build decks from 988 Aether cards across 3 types and 4 rarities. Cards provide powerful passive bonuses and build-defining effects that reshape how your team fights.
Rip open booster packs to expand your collection. Chase rare cards that unlock entirely new strategies.
The core of Spire of Ash. Push through procedurally challenging dungeon floors, fighting enemy packs and collecting loot along the way. Every run scales with infinite key levels — the deeper you go, the harder it gets, and the better the rewards.
Dynamic affixes modify each run, forcing you to adapt your strategy on the fly.
Every enemy pack is a chance at meaningful drops. Gear, crafting materials, Aether cards, and currencies flow through a loot system designed to keep every run rewarding — whether you're on key level 1 or key level 100.
- Dungeon Clear — Push through floors of enemies and bosses. The classic dungeon crawl, endlessly scaling.
- Boss Rush — Skip the trash. Face a gauntlet of bosses back-to-back. Pure mechanical challenge.
- Survival — How long can your team endure? Waves of enemies with no end in sight.
- Gauntlet — A curated challenge run with preset conditions. Prove your mastery.
Each mode supports both Softcore and Hardcore variants. Hardcore means one life — no second chances.
Unlock rewards through a progression system of challenges that push you to explore every corner of the game. Master each hero, conquer specific modes, and hit milestones that test your depth of play.
Compete against players worldwide with per-mode global leaderboards. See how your deepest clears, fastest boss rushes, and longest survival runs stack up.
Every mode. Every key level. Ranked.
- 36 heroes across Defensive, Offensive, and Support roles
- 144 unique skills — ultimates, stances, buffs, and more
- 988 Aether cards with booster pack collection system
- 290 crafting currencies and 242 affixes across 8 tiers
- 4 game modes with Softcore and Hardcore variants
- Infinite key scaling with dynamic run affixes
- Global leaderboards for every mode
- Real-time hex-based auto-battler combat
- Deep team composition and build crafting
Stats
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
再次重复一下,官方4月2号发布的优化完全无效,服务器一直在回档开加速器无效,自动战斗时间长了会变得巨卡无比实际通关时间大于关卡显示用时,现阶段不推荐游玩,只能说未来可期
本来我还想多打几层再总结一下需要修改的地方,一块写个测评和建议,刚才刷关太卡了重启了一下直接给我四个角色的装备全干没了,在游戏稳定之前不会再打开了,游戏内容很多,喜欢定制装备的可以考虑随便玩玩,但是现在存档状态太不稳定了。 Originally, I was planning to play several more levels and then summarize the areas that need improvement, and write a review and suggestions together. But just now, I got stuck in the level and had to restart. As a result, all the equipment for the four characters was lost. Before the game becomes stable, I won't open it again. The game has a lot of content. Those who like customizing equipment can consider giving it a try casually. However, the save game status is currently very unstable.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩法单一,模仿元素太重!更新速度慢!!
现在绝对别玩 问题太多
别玩,纯坑,一堆bug不说,玩法也过于单一,极度无聊。
好久没更新了。存档问题还在。是跑路了么?
反复回档 清理垃圾不要时间是吗
不要买 完全是诈骗 数据没实装 BUG不修 存档丢失根本不管 上个月18号更新完没有1点动静 26号画个饼到这个月15号一点动静都没
黑车 勿上
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.