
Spire of Ash is a dark-fantasy run-based dungeon crawler with deep itemization, tactical combat, and escalating key-driven challenges. Build your team, refine your strategy, and push deeper into deadly endgame runs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
A dark-fantasy auto-battler dungeon crawler where strategy is everything. Build your team, forge your gear, and push deeper into an ever-scaling spire — where every decision compounds and every run tells a different story.
Inspired by the depth of Path of Exile's crafting, the tactical positioning of TFT-style hex combat, and the endless scaling of Mythic+ dungeons.
Choose from 36 unique heroes spanning Defensive, Offensive, and Support roles. Each hero brings a distinct identity to the battlefield — tanks that anchor the front line, assassins that exploit positioning, healers that keep your squad alive through impossible odds.
Build a 5-man team from your unlocked roster. Composition matters: the right synergies turn a good team into an unstoppable one.
Every hero wields a deep toolkit of skills, ultimates, stances, and party buffs. With 144 unique skills across the roster, no two teams play the same way.
Watch your squad execute in real-time hex-based combat — positioning, timing, and ability interactions all matter.
Equip your heroes with powerful gear enhanced by 42 distinct affixes, each scaling across 8 tiers of power. Chase the perfect rolls. Stack the right stats. Turn a solid hero into a force of nature.
Six elemental influences shape your gear's identity — build around fire, ice, lightning, shadow, holy, or poison to amplify your strategy.
A crafting system built for theorycrafters. With 290 crafting currencies, you have granular control over every piece of equipment. Reforge, augment, and fine-tune your gear to exact specifications.
This isn't random-and-pray crafting — it's a system that rewards knowledge and planning.
Collect and build decks from 988 Aether cards across 3 types and 4 rarities. Cards provide powerful passive bonuses and build-defining effects that reshape how your team fights.
Rip open booster packs to expand your collection. Chase rare cards that unlock entirely new strategies.
The core of Spire of Ash. Push through procedurally challenging dungeon floors, fighting enemy packs and collecting loot along the way. Every run scales with infinite key levels — the deeper you go, the harder it gets, and the better the rewards.
Dynamic affixes modify each run, forcing you to adapt your strategy on the fly.
Every enemy pack is a chance at meaningful drops. Gear, crafting materials, Aether cards, and currencies flow through a loot system designed to keep every run rewarding — whether you're on key level 1 or key level 100.
- Dungeon Clear — Push through floors of enemies and bosses. The classic dungeon crawl, endlessly scaling.
- Boss Rush — Skip the trash. Face a gauntlet of bosses back-to-back. Pure mechanical challenge.
- Survival — How long can your team endure? Waves of enemies with no end in sight.
- Gauntlet — A curated challenge run with preset conditions. Prove your mastery.
Each mode supports both Softcore and Hardcore variants. Hardcore means one life — no second chances.
Unlock rewards through a progression system of challenges that push you to explore every corner of the game. Master each hero, conquer specific modes, and hit milestones that test your depth of play.
Compete against players worldwide with per-mode global leaderboards. See how your deepest clears, fastest boss rushes, and longest survival runs stack up.
Every mode. Every key level. Ranked.
- 36 heroes across Defensive, Offensive, and Support roles
- 144 unique skills — ultimates, stances, buffs, and more
- 988 Aether cards with booster pack collection system
- 290 crafting currencies and 242 affixes across 8 tiers
- 4 game modes with Softcore and Hardcore variants
- Infinite key scaling with dynamic run affixes
- Global leaderboards for every mode
- Real-time hex-based auto-battler combat
- Deep team composition and build crafting
Stats
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
子辰宝宝CNM 子辰宝宝CNM 子辰宝宝CNM 重要的事情说三遍!!! 最近陆续看到还有朋友看到了无法吃团圆饭的子辰的视频入坑的,别入!别入!别入!入了抓紧退款!!! 首先先给子辰点一个特别关注,因为他推荐的游戏基本可以完美避坑 其次在这里点C子辰的妈,当初上头了直接入手,然后发现这个吊逼纯为了流量瞎你麻痹推游戏,自己不完整体验完就开始发视频推荐,别说你体验了,但凡体验了你就知道这个游戏BUG有多离谱,数值未实装的有多少 半成品都不算的游戏,各种数值未实装,各种BUG,看买的人多了开始决定重做游戏,一点消息没有,天天就玩BUG,看UP推荐的可以开喷了 什么时候这游戏能正常玩了改评价,目前只能说没买的快跑,目前情况就是作者彻底摆烂,压根没有继续更新修复的计划,每天沉迷于玩魔兽, 然后对于这个游戏的作者,我只能说,你妈妈在隔壁都被人做成高达了,你特么还在那跟你的黑人父亲玩魔兽,你是想让你的黑人父亲练牧师拯救你的妈妈么? 一个恰烂饭的和一个诈骗犯凑在一起也是美死了 再次 祝子辰和作者百年好合 共度难棺 祝子辰妈妈和作者爸爸早生贵子 祝子辰爸爸和作者妈妈高达缝合
我只能说现阶段不适合入完整版,游戏内容好多都是空壳子,不生效,bug多。云存档存不上,本地又存不了,下游戏就回档,切换存档卡片丢失。bug里面找游戏。不推荐。改好了我再改评价。
跑路,B站UP瞎几把推荐
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GUB一大堆,很多数据都是空壳,重制版遥遥无期,先观望。
不要买 完全是诈骗 数据没实装 BUG不修 存档丢失根本不管 上个月18号更新完没有1点动静 26号画个饼到这个月15号一点动静都没
根本无法正常存档,关游戏进度就全丢失,目前不要玩
别买,很少不给游戏差评,这个能救一个算一个算一个,产能极其低下,解锁完全体完全浪费钱。
给差评是因为我好不容易练到100级的人物被回档到42级!三天的努力都白费了!我是花钱玩游戏的不是被玩的!另外很多人出现过存档回档物品被卡消失的情况!这游戏问题非常多,慎入!
this is some crazy chromium wrapper with a "game" inside it. it masquerades as a free to play game, but upon launch the word DEMO is everywhere and it mentions you have to buy the full game? That's the DLC listed here. With this being a chromium wrapper there are constant json, js, and other web-language errors you could expect from someone's first foray into vibe-coding with Gemini (derogatory). Most "art" in the game is bad AI Slop. It is an auto-battler, not a dungeon crawler nor tactical combat. The sprites for all heroes appear to be the same, Then you get to the worst part, itemization. Every character is picking up gear. Gear drops at level one are reminiscent of end game Path of Exile or Last Epoch. You need to learn the item filter system asap otherwise you're just playing inventory management simulator. Overall 0/10.
vibe coded ai trash that manages to rips off artistic assets from other games (most of the art of straight ripped from POE with some ai modifications). no tutorial, no explanation, very confusing. I can recruit the same character 15 times with the same name?? I cannot recommend this game at all. Also, the developer aka Clushiy is toxic individual who likes raging at people at online and calling them slurs. this is what you call soulless AI garbage
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.