
Fight the battle you already won, but never remember. It is you up against 1000 other sperm fighters. Can you beat off your competition and come first? Finally, collect your very own baby gnomes as trophies for your minivan!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game takes place inside a mcchicken
This is a joke game where you enter parts of the human reproductive system, shoot other cells and try to be the first to reach the ovum. It's a joke, made in the hopes that being "edgy" in the game theme will somehow propely this to viral greatness, which didn't happen, because it turns out most gamers have taste. Admittedly, some effort went into fleshing out the joke game as you have various upgrades and so on, but this is really wasted effort, because all anyone is going to see here is the joke theme and anything else is quickly disregarded. On the upside, the game does feature customisable controls and resolution, so at least some of the basic, minimum requirements have been met. Unfortunately there's a number of other technical defects and shortcomings which contribute to the game being difficult to recommend to gamers, that's if you put the joke theme aside and pretend this was a serious attempt to make a genuine game (it's not). The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. These technical defects push this game below acceptable standards for any modern PC game. This didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for dying (something that actually trying to play this joke game will make you want to do), trivial to get, but less than 34 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this joke game? Is this one of the best of the 100,000+ games on Steam? This is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. It's not even that funny as far as jokes go. The Russian asset flipper who did the "Storm area 52" naruto running joke game did better. [b]Note:[/b] Because this is more of a "joke" game, intended to draw attention from controversy or in the hopes of going viral because it's "so bad it's good" (but it isn't good at all), there's nothing here to offer to serious gamers. As usual, with most awful/joke games, all the comedians come out of the woodwork. The vast majority of the reviews for this game are joke reviews, such as "this game cured my cancer, saved my marriage, changed my life" etc. Because most of the reviews are as insincere as the game itself is, and if you removed the fake/joke reviews the game would have a markedly different review score, the positive review score for this game should be disregarded.
Spermination... jogo bem interessante, inovador e bem gozado por sinal kkk, e um jogo que se passa as vezes... dentro de uma pepeka, outra vezes na garganta.. mais ai você me pergunta, porque que diabos esses carinhas estão fazendo na garganta? deixo por sua conta, imagina o que que aconteceu antes ne? kkkk ideia deste jogo e você andar por aí como um esperma, competindo e matando outros esperma para ser aquele vitorioso que acaba se tornando um bebê, ideia incrível. Embora este jogo não seja ruim e tenha alguma profundidade, ele resulta em um jogo de tiros estilo space wars, pelo preço acho que compensa mais pela gozação kkk
uhhh. i dont actually have an excuse for this purchase
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
IDK why I own this...
This hilarious reproductive romp is wildly entertaining and addictive! 🏃♂️ Race through vibrant, pulsating worlds 🌈 with quirky humor, challenging obstacles, and smooth controls that keep you hooked. The unique concept, colorful visuals, and endless replay value make it a standout for fans of offbeat adventures! 😊
this is my kingdomecum
Spermination is an unapologetically strange indie title that fully commits to its absurd premise and builds an entire gameplay loop around it. Developed and published by Phr00t’s Software, the game places the player in control of a heavily armed sperm competing in a frantic, high-speed race to reach an egg before hundreds of equally aggressive rivals. From the outset, it is clear that realism and subtlety are not priorities here; instead, the game embraces shock value, crude humor, and exaggerated sci-fi spectacle to carve out a niche experience that exists somewhere between parody and experimental action design. At its core, the gameplay blends elements of first-person shooting, arcade racing, and light roguelike structure. Movement is constant and momentum-based, forcing players to balance speed with precision as they navigate winding biological tunnels filled with hazards, enemies, and environmental obstacles. Combat is a major focus, with lasers, missiles, shields, and various upgrades turning what could have been a simple race into a chaotic free-for-all. The sensation of drifting, boosting, and firing simultaneously creates a surprisingly demanding control scheme that rewards spatial awareness and quick reflexes, especially as enemy density increases and screen-filling firefights become the norm. Visually, Spermination adopts a deliberately exaggerated and stylized approach that matches its tone. Environments resemble surreal interpretations of internal anatomy mixed with sci-fi aesthetics, prioritizing readability and spectacle over anatomical accuracy. Bright particle effects, glowing projectiles, and exaggerated enemy designs contribute to a sense of constant motion and visual overload. While the graphical fidelity is modest by modern standards, the art direction succeeds in making the experience distinct and memorable, leaning into cartoonish excess rather than attempting any form of realism. The game’s sound design further reinforces this approach, with pulsing electronic music and exaggerated audio cues that heighten the sense of frantic competition. One of the more unusual aspects of Spermination is its optional VR support, which transforms the experience into something even more intense and disorienting. Playing in virtual reality amplifies the sense of speed and chaos, making navigation and combat feel more immersive while also increasing the challenge for players sensitive to motion. While VR does not fundamentally alter the mechanics, it emphasizes the game’s novelty and experimental nature, turning an already unconventional concept into something even more memorable for players willing to embrace it. In terms of longevity, the game relies heavily on its novelty and arcade-style replayability rather than deep progression systems or narrative depth. Procedural elements and randomized encounters help keep individual runs from feeling identical, but the core loop remains largely unchanged throughout. For some players, this simplicity works in the game’s favor, making it easy to jump in for short, intense sessions without long-term commitment. For others, the lack of meaningful evolution in mechanics or objectives may cause the experience to feel repetitive once the initial shock and humor wear off. Ultimately, Spermination is a game that knows exactly what it is and never pretends to be anything else. It is crude, chaotic, and intentionally ridiculous, offering a fast-paced action experience built around a premise that is equal parts juvenile humor and indie experimentation. While it is unlikely to appeal to players seeking narrative depth, mechanical complexity, or refined presentation, it succeeds as a bizarre arcade-style shooter that prioritizes energy, originality, and shock value. For those willing to embrace its absurdity and enjoy a short, high-intensity experience unlike almost anything else on Steam, Spermination delivers a uniquely memorable ride. Rating: 8/10
Cudowna gra idealna na wszystkie możliwe scenariusze gdy masz depresje odpalasz tą grę i ci lepiej lekarstwo na wszystko przy okazji dowiadujesz się jak się urodziłeś polecam 9/11
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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