
"SPEEDUS" is a competitive card battle game based on the classic card game "Speed." Quickly play cards from your hand that follow the numbers on the field! Use skills and abilities! The first player to play all cards from their deck and hand wins!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Japanese, English
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免费 有成就 没中文 《极速对决 - 速战卡牌》 ◆ 速度与技巧的卡牌对战! 游戏规则很简单:从你的手牌中打出与游戏场上数字相匹配的卡牌。 但要想赢得胜利,你需要密切观察对手。 你是要快速出牌?还是一次性连出多张牌?亦或是大胆地观望等待? 综合考虑你和对手手中的牌、可用的技能、游戏场的局势,然后制定出完美的策略吧! 你可以在网上与全球玩家对战,也可以和你亲密的朋友对战! 温馨提示:可别因为游戏伤了友谊哦!(笑) ◆ 致胜关键:技能 在一副牌中,你最多可以使用两种技能。但使用技能的时机和方式会带来截然不同的结果。 有些技能可以让对手陷入困境,有些技能则能让你占据上风。甚至还有你所选角色特有的技能。 当游戏场满足特定条件时,技能就会触发。根据你的指令,实现逆风翻盘也是有可能的! ◆ 用“能力”展现意想不到的转折 与技能不同的是,你的牌组中会有一些带有特殊效果的卡牌,我们称之为“能力”。 在战斗开始时,哪张牌获得哪种能力是随机决定的,所以你上一局游戏的策略不一定适用于下一局。 认清游戏场的局势,依靠灵活应变的能力吧。 ◆ 打造更强牌组,获取强大力量 若想变得更强,赢得更酣畅淋漓的胜利,那就用心精心打造你的牌组吧。 你可以打造一套擅长一次性打出多张牌的牌组,也可以打造一套在游戏后期占据优势的牌组。结合你所选角色的玩法风格,用你自己打造的牌组去追求战斗的刺激感。 ◇《极速对决》持续进化!◇ 游戏的基础玩法是免费提供的, 不过,我们的开发团队并不认为这就是最终版本。 未来的更新正在筹备中,我们会不断完善《极速对决》! - 全面提升画面质量 - 推出更多的DLC 等等! 为了实现这些目标,我们只希望作为玩家的你们能够享受这款游戏。 快邀请你的朋友们,一起来在线玩《极速对决》吧!
初日勢です。いい加減バランス調整のアップデートしてください。お願いします。サボらないでください。
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[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This is a godawfully bad, playerless PvP deckbuilder that looks like a browser/Flash game. You just match your cards against the cards on the field and hope some RNG abilities will work for you... well, that's what you would do if this had players. This is no Balatro, let me put it that way. So, "SPEEDUS -SHEDDING SPEED CARD-" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. For gameplay purposes, because the user interface for this game is mostly just 2D static text/images... it might as well be a web page. It's functionally no different from a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers on PC. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
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本来以为是1v1桌游,结果还要拼手速,更喜欢回合制的
Great Game but look at that kitty, whoever pass by can pet it and give it a thumbs up. Have a nice day :3 /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__)
Игра SPEEDUS -SHEDDING SPEED CARD- предлагает безумный и адреналиновый геймплей, где промедление смерти подобно. Суть проста — быстрее всех избавиться от карт, но делает это невероятно увлекательной простая механика: сбрасывать карты нужно не просто по номиналу, а по цвету, который хаотично меняется после каждого хода. Это создает настоящий хаос на столе и заставляет постоянно быть начеку. Яркая, минималистичная графика и энергичный саундтрек идеально дополняют динамику. Идеальная партия редко длится дольше пяти минут, что делает ее прекрасным выбором для вечеринок или короткого перерыва. Это тот самый случай, когда простота гениальна.