
Survive the galaxy's toughest prison and rise to the top of a space gang! Explore, fight, craft, trade and learn convicts' stories to escape the facility. Space Prison is a turn-based tactical survival game with deep strategy and social RPG elements.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Polish, Portuguese - Brazil, Ukrainian, Simplified Chinese, French, Spanish - Latin America, Russian*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I enjoyed my time with Space Prison, I'm kinda disappointed that there isn't any additional content for it on the way, but I guess that is just me being too used to games that arrive in an semi-incomplete state. Anyway the Pros and Cons Pros: -The Artstyle is pretty good, little details and movements really compliment the overall environment -The personal quest (at least the ones I completed) were written decently and had a good variety in theming -The combat system is simple enough to get into and does not overwhelm with information -Con -Durability being tied to combat encounter and not to use is genuinely insane, I had fights in which my character did not even fight and his weapon and armor degraded -Inventory slots are kind of limited and I get you're in prison but come one juggling items everytime I try to got anywhere gets old fast and those secret stashes are not it especially if you're not able to check it's inventory from your cell -Getting anywhere is a hassle you have to make up your mind before you leave the cellblock, you can get to 2 location as long as the in between consist of two encounters (I rarely used the teleporter as fight earn you money and loot obviously) And lastly something I couldn't put in either category The Companions -The humanoid party members kinda suck with there one day restriction as the only benefit they have is their larger health pool (I solely talk about the other gang members as I never hired thugs, it just wasn't worth the money in my opinion) -Drones and rats are far superior as fighting buddies, the drones have large utility potential with their modules and stuff also the damage they can deal can quickly overshadow that of the prisoner especially if you stack the Wound debuff, as for rats the access to the different kind of rats plus the upgrades you can give them make them so much more useful All in all I had fun with this game, despite some flaws my enjoyment never took the backseat. It's simple, it looks good, has really good humour and does not overstay it's welcome. ALSO THE POSTERS ARE PURE GOLD!
Вроде бы и нормальная игрушка, проходная, но могли бы и добавить побольше приколов. А то многие задумки игры просто не работают, или просто не нужны для прохождения. (готовка еды, крафт снаряжения для союзников и крыс (да это разные вещи)) Почему я не могу приодеть своего зэка? татушки там сделать. И очень странно наблюдать картину, что шнырь-водоносец (спасибо, что не пернатый) за каких то 20+- дней стал паханом банды и сбежал из тюрьмы. Если бы я не тупил, то можно было бы пройти игру за дней 15 наверно. В любом случае всем сидельцам салам, остальным соболезную
I really want to like this game, but the combat is so basic and underwhelming. The sound design could use a bit of work; it lacks a certain punch to it that makes every hit feel empty. The concepts are interesting, like recruiting rats and gang members, but you're telling me in a massive prison there's only two gangs? There's also only three races to pick from, so there just isn't much variety. The art style is very nice, however. I just wish the game had a bit more to it.
Überlebe den Knast und komm da irgendwie raus. Die Rundenbasierten Kämpfe und täglichen Besorgungen werden schnell eintönig. Die beiden Gangs von denen man sich einer anschließt, unterscheiden sich nicht wirklich und von den drei spielbaren Rassen sind Menschen definitiv die Mächtigste. Das Interessanteste wäre wohl, dass jeder Häftling eine persönliche Questreihe hat, davon sieht man aber in einem Spieldurchlauf nicht Mal die Hälfte und für mehrere Spieldurchläufe ist es insgesamt zu repetitiv.
A bit on the fence for this one. I suppose it's a decent pick-up when on sale if you enjoy this genre. I like the premise of the game (i.e. being stuck in a space prison) but so many elements of the game could have been much better. For example, the combat system is really simple and lacking in depth. If only they did more with the variety of skills your character can have / acquire and the way combat works. Also, once you get access to the stun baton, there's no longer any challenge as it's so overpowered. Feels like a chore mid to late game. The world also doesn't feel immersive. For the most part, the prisoners sound like your next door neighbour instead of criminals. Quests are also very simple and lack any real urgency. Overall, I would rate the game a 6.5/10. I did complete it but unlikely to play again.
В целом отличная игра, однозначно рекомендую, далее по пунктам... Что сделано отлично: 1) Механика репутации и продвижение в иерархии банды. 2) Пошаговые бои и тактическая составляющая. 3) Юмор и отсылки 4) Неожиданная концовка Что сделано достаточно хорошо 1) Менеджмент ресурсов и крафт 2) Торговля завязанная на поиске лута и репутации с зэками 3) Самобытный лор 4) Атмосфера Что недотянули: 1) Игра коротковата 2) Не хватает анимаций экипированного оружия в бою и отрисовки надетой брони 3) Не очень удобный интерфейс как при снаряжении отряда, так и подготовке к бою - приходится пролистывать весь список бойцов Моя общая оценка 7 робокрыс из 10
Pretty neat game, it does have its caveats especially for achievement hunters and not every quest is well-designed (Looking at you, Gutberry!) but the overall impression was really fun. Definitely recommended!
this games is good for the price, lots of cool references/easter eggs, not as lengthy as other single player turn based rpg's
I’m writing this review after playing the game. What can I say? The game has its own charm 🙂 The genre is interesting and engaging, and it kept me entertained for several days — thank you very much for the game. The mission from “Rex” made me laugh 😄 P.S. Thank you so much for the Ukrainian localization ❤️
While decent gameplay wise it lacks the narrative synergy of feeling like your in a prison. Low inventory space means there is a lot of running back and forth, but it's not a large hurdle if you don't hoard and learn what purpose items have. Loved the rats, Trix for life.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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