
Rise and shine, pilot. In Space EXODUS you take control of various gliders to defeat your enemies. Pirates from all parts of space are attacking our earth and you are our last chance to stop them. So rise to the challenge. Gameplay Fight with agile gliders and a variety of weapons.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Avast reports that exe file is infected by "IDP.Generic". The game itself is insanely hard. I could not score a SINGLE kill in the FIRST wave, and I've been playing space sims for quite a while. I'll request a refund.
The game looked with great potential with a great modular system in the shop page. it is actually just a very early version with only 3 gun weapon, 1 missile and some useless components. Only purpose in this game is to kill enemies, waves by waves. However, the experience is painful The enemies are so powerful, you can be destroyed by two shots And the energy shield is UNRECOVERABLE. i dont understand If it is unrecoverable, what's difference between the armor and the energy shield. I passed the first wave with only a little bit health and an empty energy shield and the second wave showed up in 5 seconds, GREAT, I GIVE UP . another problem of this game is No guidance and poor control. I don't know what i should do in the game. I am using keyboard and mouse. I can only find the key control description in the settings. The control is not comfortable AND CAN NOT BE CHANGED. Why tab is boost and N M command period are used for target selection. I have one hand controlling the keyboard for movements and the other controlling the mouse for camera. I don't have a third hand for other keys that are far away from wasd. By the way, In this game, if you don't shoot the target, your ship will not automatically aim. I don't recommend to buy it, at least for now. I will keep this game to see if there are some further updates.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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