
South of Midnight is a new action-adventure from Compulsion Games. Explore the mythos and confront mysterious creatures of the Deep South in this modern folktale while learning to weave an ancient power to surmount obstacles and unravel your family’s hidden past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.8Kreviews | 94% | — | $4.9M |
| Free | 15.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Man sollte das spiel aus verschiedenen perspektiven betrachten: -Story: Atemberaubend gut geschrieben, spannend und fesselnd. Man kann gut mit den Charakteren mitfühlen auch wenn manche natürliche gewisse Extreme erreichen. Bei manchen Entscheidungen die Hazel (Hauptcharakter) in der Story trifft war ich denn noch verwundert. -Art design: Sehr schön ich fand das Grundsätzliche design schon ansprechend. Aber die Level sind so schön und vielseitig gestaltet überall kann man nette Details entdecken. -Gameplay: An vielen Stellen leider repetitiv. Sammele vier davon, mache 3mal das und das in jedem zweiten Level. Ebenso gibt es nur 7 Gegner mit Bossen noch mehr aber auf Dauer langweilt es leider. Andere Designs wäre schon schön gewesen. (angepasst an das gebiet zum Beispiel) -Sound/Musik: Immer passend zur Kulisse und jeder Boss hat seine Eigenen Lieder, was zwar fasst immer der Fall ist in Spielen, jedoch bekommen sie hier mithilfe der Liedtexten (Lyrics) mehr Tiefe verpasst. Diese Erzählen die Hintergründe der Wesen oder deren Motive für ihr verhalten. Alles in allem kann ich das Spiel dennoch empfehlen, wenn man mal eine Grafische Abwechslung, oder nur eine ca. 12 Stunden Geschichte mit reichlich Abwechslung sucht.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese +11 more
| $25.99−35% |
| 2.4Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7/10
O jogo me lembra Kena porem mais simples , nao é um jogo ruim mas vc nota q ele tem muitas limitaçoes, a parte sonora é otima e se destaca muito , o valor do jogo nao compensa a nao ser em promoçao ele por 150 pra baixo vale a pena
The soundtrack alone is reason enough to buy the game. Beyond that, the combat system is pretty simple to grasp, and it feels like we are learning to fight with the character. Beside completing the story, there is little "side quest" to do (which is a good thing in my book) like collecting notes here and there and unlocking all nodes of the skill tree. While I appreciate the rather simple combat system, I do think that it could have been a little more furnished to cover more fighting style. Played through the game in 11-12h without unlocking everything, and I loved every bit of it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.6M | 17.6K | 92% | $39.99 | |
| $492.8K | 585 | 71% | $34.99 | |
| $13K | 64 | 97% | $12.99 | |
| $2.5K | 4 | 100% | $24.99 | |
| $275 | 1 | 100% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 8.9K | 83% | $19.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $4.9M | 22.9K | 90% | $7.99 | |
| $4.9M | 5.4K | 78% | $24.99 | |
| $5M | 6.6K | 92% | $24.99 | |
| $4.9M | 23.9K | 88% | $8.99 |