
Explore the cryptic Strüvat Laboratories in this blind accessible, audio-focused horror experience. Uncover what dark secrets lay in its endless hallways as you search for your missing partner.
Modeled estimate, not a reported figure. How we estimate →
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About

Explore hazardous environments with the help of unique audio-based equipment such as:
⦿ Sonar Guns
⦿ Path Systems
⦿ Pulse Grenades
⦿ Speaking Object Identifiers
⦿ Rangefinders

Piece together what happened in 2005 by reading hidden documents and badges. Learn about the employees and methods of the lab, maybe catch a hint of the unsettling elevator music playing in the cafeteria. And be sure to contact a supervisor if you hear any sounds in the walls.

Sounds Terrifying is a blind-accessible mystery horror game tested by people with all sight levels.
It plays similar to an FPS with short-range graphics, minigames, and an emphasis on spatial audio for headphones and unique methods of audio navigation. There are options to remove graphics, play with keyboard, modify TTS settings, (beta) controller and rebind support, and peaceful mode.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
i add a thumbs up as it is a go seeking game, and the creator is cool, But there is still still lots to improve and to know before getting the game: you can finish it 100% in 65mins, the game does have some clipping bugs , and tts only works if you play it on windows. playing it on linux works, its just like .. .unlocking a secret difficulty, as some items dont do anything you will probably not play for the story but there is lore id say its a passionnate game, it could go further , it could be better, but theres a lot of details here and there that shows promises, i feel like this format could work as an enticing 3d roguelike game, than an actual story-based game. anyway, the price is gonna be hit or miss: on one side supporting small game developpers is something awesome, on the other hand , if you just buy it full price with the sole intention of just having a good time , you might get disappointed by the lengh of the game overall, and the amount of content, overall: i liked the concept of the game enough that i didnt see the hour pass, but im left wondering if it could have been more. i think this game should keep on being updated and maybe give an option to make collecting notes more enticing , maybe with goals and more items , like a horror roguelike game. why not, it doesnt need to change the base story, but it could either build upon it, or use the first part as a introductory tutorial to the game. i also think indefinitely leveling up some of the items (like the flashlight) with an exponential price could be funny.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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