
A wave-based rogue-lite action game! Enter the dark dungeon, fight hordes of enemies, collect gold, upgrade your skills, and survive. Every wave is harder, every battle makes you stronger.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Step into a dungeon where deadly creatures and ancient evil lurk in the shadows. Only your quick reflexes, sharp strategy, and survival instincts will keep you alive as you battle wave after wave of relentless enemies.
Collect gold, upgrade your weapons and skills, and face off against demonic foes who want to steal your soul. But beware—each wave grows stronger, and danger hides around every corner.
Explore the mysterious atmosphere of the dungeon with beautifully crafted pixel art. Every battle is enhanced by fluid animations and striking visual effects.

Jump straight into the fight! With quick and intense gameplay, you'll dive deep into the dungeon and confront swarms of enemies in thrilling combat.
Dodge, strike, and outmaneuver your enemies. Upgrade your weapons and skills to change the tide of battle with carefully designed mechanics that make every hit feel impactful.
Each wave becomes harder, more complex, and deadlier. Gather gold, grow stronger, and push further with every attempt. Death is inevitable—but every run teaches you something new.
Unlock powerful abilities that shift your combat style. Customize your strategy and dominate the battlefield.
Wave-based rogue-lite action: every run is unique, every wave more challenging.
Intense and strategic battles: smart moves are key to survival.
Powerful abilities: shape your playstyle.
Pixel art graphics: an atmospheric visual journey in the dark.
The soul of the dungeon calls to you. Get stronger, survive, and become its greatest warrior.
Stats
Languages: English*, Turkish*, French*, German*, Arabic*, Russian*, Traditional Chinese**languages with full audio support
Reviews
6/10
Got it for free. Worth every cent I paid. Review edit: I thought maybe I was being unfair to the game, and that I should give it longer. So I reinstalled it, and kept playing. Nope. - Maximum resolution is 1920x1080. In 2026. - Setting it to full screen means vertical letterboxing, I can live with this. Until it changes screens (like returning to the main menu), and suddenly changes screen ratio and stretches to fill the screen. - The opening script (and voiceover) feels like it was spat out by ChatGPT. - It takes until level 7 until you see any change in mobs. For multiple waves across those previous levels, you just get an increasing number of the same boring skeleton mob, in an unchanging dungeon room, with a chiptune that becomes teeth-gratingly annoying after 2 or 3 levels. - The bullets from your single weapon intermittently pass through mobs, particularly if they are between you and the targeting reticule. And for some inexplicable reason, when using a controller, the game *only* shows PS4 glyphs. Having spent 20 minutes suffering through this game-shaped object, I feel like "Free" was too much to pay.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
[h1]《Soul of the Dungeon》简评[/h1] 一款内容很简单、玩法也很简单的俯视视角弹幕射击游戏,游戏简单到从始至终都是在一个房间里刷刷刷,反正就是一波接一波的敌人杀杀杀,杀完一波获得金币可以培养角色战力,至于战斗的尽头在哪里,到底有多少波敌人,最终的目的到底是什么,还真得弄不清楚,感觉就是为了刷而刷,直接开启了无限模式那种刷刷刷。或许作为一款独立小游戏,内容确实匮乏了些,但是战斗手感还意外的不错,这一点必须承认的。 [h1]游戏内容[/h1] 游戏玩法:俯视视角弹幕射击游戏。 规则介绍:只有一个房间,没有地图探索,一波战斗放出固定数量的敌人,杀完之后拾取金币进入商店页面,花钱培养角色,然后开启新一轮战斗。 行动操作:移动、射击、冲刺、技能。 角色养成:武器升级(需要金币,步枪MAX LV 10和弹药MAX LV 未知),技术(需要投射等级),特征升级(需要金币,四大属性,最大健康、步行速度、耐力下降、耐力恢复,MAX LV 未知)。 敌人类型:随着挑战波次的增加,敌人数量和类型都会随之增加,由于无敌人图鉴,不确定有多少类型,反正都是不死族就对了。 [h1]游戏体验[/h1] 战斗的手感还不错,无论是角色的移动、射击的手感以及对敌的打击感,都挺好,但是游戏内容从头到尾都是一个玩法,甚至于都不给多做一个房间,可谓是非常的匮乏,全程就是杀怪-养成-杀怪,玩到后面是真的重复度太高很无聊了,毕竟都没给玩家一个游戏目标,养成体系也就是一直重复加点,真没有太多的动力一直玩重复内容了。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
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