
The first-ever 3D open-world MMORPG of the Soul Land saga is here! Featuring dual-authorization from the original novels and anime—this time, redefine the Soul Land universe!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #88, worst JP #96 · 2 markets collected
About
The first-ever 3D open-world MMORPG of the Soul Land saga is here!.Featuring dual-authorization from the original novels and anime—this time, redefine the Soul Land universe!
The moment of awakening has arrived. Welcome to Soul Land: Awakening World! From the instant the first spark of Soul Power stirs within you, your destiny is set: to stand at the heart of the storm and become the legend itself.
The old laws have crumbled, and a tide of new power is rising. From tranquil forests to hidden lakes, every unique Spirit and Spirimon awaits. Meet the legendary Seven Monsters and the formidable Spirit Temple Elders—their stories are yours to discover. Now, it is time to carve your name into your own divine epic.Redefine the Soul Land Universe!Beyond Boundaries: Explore the Breathtaking Realm of Soul Land
From the humble fields of Saint Village to the eternal frost of the Icebound Forest; from the untamed wilds of Aster Forest to the crashing tides of Isle of Poseidon—the world is yours to command. Every corner holds a secret. Scout for hidden treasures, delve into ancient caves to hunt Spirimon, or challenge the Spirimasters at Spirit Temple. In this boundless world, your journey has no limits!Shatter the Chains: Master the Art of Limitless Combat
Experience a faithful recreation of the original Soul Land combat system, featuring non-targeted mechanics, precise dodges, aerial maneuvers, and fluid skill execution. Seamlessly switch between Spirits, customize your tactical loadouts, and exploit attribute advantages to suppress your foes. Transform every encounter into a masterclass of skill and strategy. Experience the true rush of high-octane battle and the unique charm of Spirimaster duels!Hunt Unbound: Carve Your Legend as the Strongest Spirimaster
Warning! Spirimon spotted ahead! Prepare for an authentic hunting odyssey as you face off against formidable creatures in thrilling, high-stakes showdowns. Defeat these Spirimon to absorb Halos and Spiribones, unlocking a vast array of powers. Ascend to godhood with ease!Supreme Quality: Immerse Yourself in a Flawless Anime Recreation
Experience the definitive Soul Land journey, authentically adapted from the original novels and animation. With breathtaking, high-fidelity visuals and a narrative faithful to the source, your "Road to Douluo" begins now. Relive the most iconic memories of Tang San and Xiao Wu, grow alongside them, and uncover brand-new chapters on your path to divinity.
Join us now and embark on an epic Soul Land adventure fueled by passion and glory!
Genres
Stats
Languages: English, Thai, Traditional Chinese, Vietnamese
Engagement
Reviews
Themes across 179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Launched Game Looked at Classes Saw "Sausage" as a viable Class Closed game. Laughed.
After being introduced to the extremely Chinese character of Astro Lord: The Unprecedented Intelligent Spirit of the Continent, I was in high spirits. Despire the comically poor audio mixing and touchscreen optimized controls, the combat was fairly dynamic and the clunky inventory system implied some degree of specialization, which I found intriguing. Then it turns out the only way to acquire new gear and whatnot is through the cash shop, and I was immediately turned off. - Bonus points for Oscar, the magic sausage vendor - Minus points for opening a new window on my computer mid-cutscene in an attempt to get me to scan the largest QR-code known to man, presumably leading to their social media platforms or something.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 179 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Saw this and thought "oh cool, a free MMO". Words cannot describe how disappointed I was to load it up and see it's just a gacha game.
If you've watched the series ( my condolences ) you will get it and actually enjoy it. and i did for the first few hours. but then the whole stamina bs comes into play and yeah that's something. Also there's a bug where every time the game starts it blasts the game audio at max and it can't even be fixed by lowering the volume on volume mixer. Oh and if there's any hope from you to play PvP without swiping... lmao
massive pay to win
1.📶Пинг. Утром ещё кое-как игралось — задержка держалась на уровне 200 мс, но к вечеру всё стало катастрофически: пинг подскакивал до 999 мс. Войти в игру практически невозможно — бесконечная загрузка, а если и удаётся загрузиться, то даже меню не отрисовывается.🤡 2.🛠️Сырость. Игра производит впечатление бета-версии, а не полноценного релиза. Визуально и по интерфейсу она скорее напоминает мобильный проект, чем ПК-игру, что сильно разочаровывает.📱➡️💻 3.👀Модели персонажей. Большинство из них практически не соответствуют своим прототипам из оригинальной вселенной — сходство с первоисточником минимальное, что сильно бьёт по погружению.🥴 4.😬Анимация зверей. Спавн и движения всех существ выполнены по одному шаблону — никакого разнообразия в поведении или анимациях. Они буквально синхронно повторяют одни и те же движения, словно клоны, что выглядит неестественно и дёшево.🦙🦙🦙 5.😅Сложность. Игра настолько простая, что проходится на раз-два. Интерес к сложности улетучивается моментально — чувствуешь себя ребёнком в песочнице, а не крутым мастером духа в жестоком мире Боевого континента.🧸 6.💰Монетизация. Игра — очередная донатная помойка. Лучше бы разработчики занялись монетизацией в самую последнюю очередь, а не сейчас, когда буквально всё в игре хромает — от пинга до анимаций и имён персонажей.💸🤦♂️ 7.❓Имена персонажей. И почему Биби Дун вдруг стала Бибианой? Это просто жесть, АХ-АХ-АХ!🤣 Итог.✍️Исправят — пересмотрю. Пока — мимо.👋🙏
The only thing that was awakening was the urge to uninstall this as quickly as possible.
I wish these games would say they are Gacha to start so I could just not play it rather then get my hopes up for a good game just to be disappointed its both Gacha and P2W. For me thats an anti-game.
Malwarebyte found it as malware in my comp right away after i tryed to download it.
i feel bad for the people who know the source material. i tried it just because i like action adventure rpgs, but i was firmly disappointed to see it was just another gachaslop to add to the pile of trend-chasing cross-platform (mobile/PC) AARPGs. the game is fairly buggy and laggy, there's virtually no real tutorials on how gameplay works or is supposed to flow, the translation is bad when there's translations at all, and there's a large chunk of games that do this combat WAY better than this; the combat is a bit too simple, there's no feedback for dodging (or any tell that i did it correctly), and swapping between weapons is too slow to flow well in this style of gameplay. also, the game is just distinctly akin to those chinese mobile games from companies like EYOUgames put out onto the market every week. it feels unpolished & rushed, there is a very heavy emphasis on top-up, every time someone seems to sizably upgrade something or make a huge purchase there's (distracting if not annoying) scrolling text at the top of the screen, and the overcomplicated menus. i'm not sure how else to explain it, but if you've played an app like that you know what i mean. the only positive things i can really say about it are probably just source material, and not a positive of this game. i was interested in the plot from what little i could gather from the aforementioned poor translation, and i think it's really cool to have team mates be weapons for the MC to use instead - something i don't think has been really used in this type of game before. but i also wish that there was way stronger character customization because of this, but instead they give you 'avatars' that basically turn your weapons into teammates, so that's probably why. as a last note, i only found this game because i was looking through steam's mmo tag. i highly disagree.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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