
Soul for two is a heroic JRPG about the life of two different people in different worlds, but with different destinies. Will two souls pass all the tests?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Stats
Languages: English
Engagement
Reviews
what was that ? the story is confusing as hell. i just started the game, then BOOM, an unkillable dragon just appeared. so i was escaped, then i'm in heaven, so far so good, but then, i need to fight with a random angel. and it turns out, the angel is a half demon, who is insta kill you. and then, you wake up in the real world. *confusion* you can explore a city in a bit, but after all, you need to go and play a computer game in your house. witch is a random fantasy scenario yet again... this game has some potencial, but the beginning is so random and confusing, that i decided to not play along...
At best it's an boring RPGmaker with unbalanced enemies and a bad encounter rate. But the modern sections are tedious, dull and the player is a whinny brat. Plus the translation is just abysmal.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| Project Zomboid | $239.1M | 461K | 94% | $19.99 |
| Clair Obscur: Expedition 33 | $233.9M | 273.3K | 95% | $47.99 |
| Terraria | $187.5M | 1.5M | 97% | $9.99 |