
Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 979 reviews with recorded playtime.
Reviews
Themes across 976 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Я строить дом, аборигены ломать. Я взять катану и моноколесо аборигены бежать! Я смотреть потом на ножки Вирджинии
i really thought that this game was fun recon it was but when my uncle and I found the golf cart I cant tell if they did it as a funny thing but who know i really hate it because i smash into like 10 trees and deer, and them canablies and the golf cart never broke i even went has far as driving off a cliff to see if i would die turned out i did't die i hopw they fix the golf cart soon!
I enjoy seeing all of the different mutants and trying to fight them all. I also enjoy going through the different caves and bunkers. Its scary enough where it doesn't feel like a horror game but it still has some spooky elements.
sisisi
Honestly I really had high hopes but it's not much better than the first game. It's still super janky and unfun a lot of the time. You'll get raided by cannibals and there's not much you can do especially early game. They'll have uninterruptible attacks and two hit you at full health. They'll eat 5 arrows like nothing and are completely silent when ambushing you. The inventory is cool and immersive but becomes difficult to deal with and there are some items like arrows that are straight up missing. Building is fun but isn't perfect and some of the snap system is a major inhibitor. Quickly became less of a survival against lack of water and food and more just trying to survive the constant cannibal raids. I haven't even engaged with the "story" because there's zero incentive to do so and you're often more worried about surviving early game anyways. I like the atmosphere but the combat is what really annoys me. I've killed raiding party after raiding party and eventually they'll send cannibals on meth at you that move super human and take an ungodly amount of damage. All of which might be made easier as you get more equipment but after a week in game I still only have the hatchet a wooden spear that is a tickly pokey stick and a crude bow with a 20 ft range. Save often.
que haya entrado, disfrutado el juego entero, para luego decidirme a terminarlo, y tener que GOOGLEAR como hacerlo porque el juego no te dice nada mientras lo juegas, es increible, pero peor es, que cuando ya estoy ahi, mediante Google de nuevo descubro que, sorpresa!, en un parche actualización decidieron que era muy facil llegar al final, así que ahora tienes que pasar 30 horas mas cargando una armadura para terminar. agregar dificultad asi de forzado es loco. btw va muy bien en graficos maximos. una joya, lamentable que tienes que hacer 1000 cosas antinaturales a la trayectoria del jugador para puto pasartelo.
Muy entretenido
Para jugar con amigos es genial. Me gusta que haya exploración guiada, es decir, que las pistas que encuentres en un lugar te lleven al siguiente punto en la historia.
생존게임? ㄴㄴ 건축게임
zajeb****
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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