
Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3584 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo muito bom e interessante, porém acho que por ser da franquia de the forest poderia ter sido mais bem trabalhado, eles tinham dinheiro pra isso, mas enfim não deixa de ser um jogaço
Its bad when its dark
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best PL #15, worst US #78 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 70.29/day in the week to Sep 1 → 158.86/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun
i recommend this game with reservations. 7/10 STORY you, along with a few others, are on a search and rescue to find the puftons on an island. as you are about to land, something shoots your plane, causing you to crash. you find kelvin, who was on the plane with you, but badly wounded and unable to hear due to the crash PROS what i liked about this game (and the original game, the forest) is that it does not hold your hand. similar to subnautica, the game doesn't tell you what to do. this encourages exploration at your own pace. for example, you learn to make fire with some branches. as you experiment, you realize "oh you can burn other things too" at its core (in my opinion), this is a mystery game, with a horror flavor. and it's quite immersive. there are notes scattered throughout the island, and over time, you begin piecing together what has happened. i love how the game lets you figure these things out on your own although a main component of the game is building, i appreciated that you don't really have to build. i'm really not into building. i was more intrigued by the story than actually building things. i did however have 2 files: one for the story, and then one to just build things. i appreciated how they allowed for a creative mode CONS -caves. they are too dark. even with light sources, i often found myself confused trying to figure out "wait, where am I?" the last thing you want when you're trying to find a way out is have enemies. that double pressure made gameplay quite stressful. even with turning enemies off, i often got lost. i'd go to a new direction thinking it was the way, only to circle back to the beginning. i wish the cave had some type of more markers to indicate "you've already been here" -size/difficulty. it is too big. the game doesn't tell you what to do. which i often appreciate in gaming. but this game (along with the forest) doesn't tell you ANYTHING. you are often left guessing, which is fine for a smaller map. but this map is absolutely monumental. and the game doesn't necessarily indicate if you've already been to a place. sometimes, you'll need to backtrack, but i would be confused. "did i already go here? i don't think so. oh wait, i HAVE already been here and collect this item." and to get somewhere, it might take you 1-2 hours in real time, which i found to be quite tedious. i wish there was some type of marker system. maybe colors like brown for already explored or something. you are left to do your own mental map. so i created kind of my own system for marking which caves I've explored. once you learn how to make a tarp, it double functions as a save system as well as a "base". -cheating. after about 40ish hours of gameplay, i got frustrated because i didn't know what to do and used the cheat system (as i did in the forest as well). i turned on a cheat where you can so super fast, which was really helpful as well as godmode (you can't die). but even with cheats, i still had a difficult time playing this game. i said to myself "wait, you are supposed to do THAT?" which i would've never guessed there are some really cool ideas that i enjoyed in this game. storywise, the first game is much better. but this game is better gameplay wise. the new addition of your partner kelvin makes exploring the island more enjoyable (and less scary)
harika
İlk Oyuna göre iyi ve güzel olmuş arkadaşlarla oynanır ama ben tek kişiyim
чверыры
хорошя игра
жопу рвут конечно посильнее чем в 1-ом форесте, но до появления дробовика)
игра для геев прошол с другом
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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