
Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 899 reviews with recorded playtime.
Reviews
Themes across 896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
2
.
Игра понравилась
у этой игры несомненно есть своя непередаваемая атмосфера
Not for hate, the game was not so bad overall. I guess for a small indie company is kinda fine tho. I hope for the developers to try cavediving and try the experience yourself, that was not funny guys. Great hopes for a better sequel
grafico otimo e jogabilidade
так растягивать сюжет ♥♥♥♥♥♥ надо постараться, желаю чтобы разрабу так же растянули очко и заставили исследовать 500 пещер чтобы найти все ключ карты а потом сделать золотую иглу чтобы зашить своё дырявое очко
келвин еблан
Solo diré que es un juego increíble, con gráficos hermosos y la experiencia multijugador es mucho más divertida je
ttttttttttttttttttt好玩了,两天玩了22小时
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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