
Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So imagine the The Forest but you cant really build and thing and the things you can build are completely boring or useless. The crafting is also just armor and bombs. literally nothing else. Hunting is also just raw meat eating simulator. you also have a crap Ai that follows you around and if he gets into trouble he points at the trouble and stands there occasionally he'll run away but sometimes he just doesnt. cool game but the first was miles better
10/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best PL #15, worst US #78 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 70.29/day in the week to Sep 1 → 158.86/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Russian +4 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sons of the Forest mejora todo lo que hizo grande a su predecesor. Tiene un mundo impresionante, una supervivencia más profunda y una IA que hace que la experiencia sea mucho más inmersiva. Ya sea explorando, construyendo o enfrentándote a los peligros de la isla, siempre hay algo emocionante por descubrir. Muy recomendado, especialmente para jugar con amigos.
Sons of the Forest is a beautiful yet terrifying survival game. It offers amazing freedom and a tense atmosphere, but it stumbles heavily when it comes to the story. The game shines brightest in its building mechanics. Instead of just clicking menus, building feels physical and realistic. You manually chop logs, split planks, and snap them into place. Whether you want to build a small cabin or a massive fortress, the creative freedom is incredible. Though it feels a bit tame when you start to focus on the main history. It simply becomes irrelevant. While the gameplay is great, the main story struggles heavily. The plot is told through scattered notes and confusing cutscenes that leave you with more questions than answers. Sadly, the ending feels very flat and rushed. After hours of intense survival and building, the final payoff is deeply unsatisfying. Would have appreciated a more intens boss fight at the end. Overall I would not recommend this game for the story, which is the most important part for me. The building stuff and atmosphere is indeed great.
Обидно, что эту игру пролюбили разрабы. Игра классная, классный графон, "в ней бы жить можно было" - очевидно такую игру и делали разрабы, под стопроцентный реализм. Однако игра скучная: однообразные пещеры, те же противники, одни и те же крафтовые предметы, которые находишь. Добавить бы сюда РПГ-элемент: например ты можешь стать царем этого острова, ловишь пару аборигенов, делаешь их своими "собачками" и они охраняют, защищают и сопровождают тебя, небольшую прокачку, собираешь больше голожопиков и со своей армией идешь валить главного босса и становишься царем. Добавить больше картфа: рецептов, станков, в RUST из говна и палок можно вертолет сделать. Дали бы бы здесь возможность создавать кузницы и верстаки, поставить бы туда прирученных голожопиков как в Palworld и можно было бы ещё и тему крафтинга развить и закрыть, тем более, что посещая бункеры ты мог бы находить редкие материалы, которых нет на поверхности. В сами бункерах противники обыкновенные, ничего особенного. Могли бы сделать адаптированные данжи, с необычными противниками, откуда ты идя в одиночку, возвращаешься с редкой добычей и прокачкой. Столько возможностей упущено, хоть бери и модами меняй игру.
不能跟野人操逼
the story might not be that great but the survival aspect is honestly better then most games and that's why i love this game
dobra gra, zdecydowanie lepsza od the forest, nie jestem fanem pór roku i przekombinowanego systemu budowania. Często na promocji, polecam gorąco.
bobmbaleyla
you see naked women
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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