
Escape the reoccurring nightmare and stop the cycle by fighting through strange enemies and collecting items and information to get out. Somniphobia combines traditional survival horror and rogue-like elements. Can you find a way out of your ever-changing nightmare?
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This game was very fun to play through, I loved that the gameplay was very inspired by the classic Resident Evil camera style and it helped make the game feel scary and fun. while short id suggest you give it a shot if you like the fixed angle camera games and tank control movement.
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Utter waste of time. If you like ridiculously stupid controls and UI on top of grainy, barely 1985 graphics then this is the game for you
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Concurrent players on Steam, sampled daily since tracking started.
Pretty cool.
Tekrarlayan kabustan kaçın ve garip düşmanlarla savaşarak ve dışarı çıkmak için eşyalar ve bilgiler toplayarak döngüyü durdurun. Somniphobia, geleneksel hayatta kalma korkusu ve rogue-like öğelerini birleştirir. Sürekli değişen kabusunuzdan bir çıkış yolu bulabilir misiniz?
Okay, so to start, its a good game. A frustrating game, but a good one. (Also don't let my total time fool you, I spent a good time of it in the pause menu because of life but I'd say i still spent a good hour on it.) Pros: - the atmosphere of the game is really good and the music supports it a lot. The environment felt weird and disorientating but I wouldn't say that is a bad thing, in fact I think it helps a lot to the "dream/nightmare like state" that the the game takes place in. - The controls feel really nice, its a bit weird at first but that might just be me and not normally using tank controls on a keyboard, but after a while the controls worked very well and felt good to use, especially with being able to continue movement with the inventory open. - The Nail Gun was arguable the best weapon in the game and felt decent enough to use, however there is more about the nail gun in the con section as well, but over all it was a good weapon to use throughout the game and with lots of ammo around I didn't feel like I had to horde it for any reason. Cons: - The pipe felt useless to use, all the time. Its slow speed, not stunning enemies, and its low damage, quite literally meant that running through a room to grab an item felt like a better strategy than trying to fight everything. And the sad part is, is that it just was a better option. The nail gun overshadowed the pipe in just about every regard. Maybe if the pipe did a bit more damage or even stun the enemies for a moment it would make it better, but as it is now, honestly I don't even think its worth picking up. - Back to the nail gun, the aim felt inconsistent and in a distance where I'd normally hit an enemy, I would miss for seemingly no reason. - The enemies themselves are also very inconsistent. They all varied in health, which is fine but since there was no changes to indicate that, half the time one enemy would die to one shot of the nail gun, and another would take 5 shots, feeling more like bullet sponges and then we're back to thinking if running past everything than taking the time to even bother with them is more of a valid option. Other thoughts, not bad or good: - The timer seems entirely useless in my opinion, it puts a limit on the player that I don't think needs to even be there with how much of a bullet sponge the enemies are, and with limited recourses it feels more like a slog to go back through the game whenever the timer runs out or when you die. - Some of the camera positions seem entirely useless, or are just placed odd that makes it confusing on where to go. Mainly for the final fight in trying to figure out where to go half the time or seeing where an entrance was. - The lighting effects are very good, and added a lot to the atmosphere, but mainly in the end portion of the game, It felt so dark that I felt like i was, quite literally, shooting in the dark to blindly hit the target. - There needs to be more medkits though out the game. Especially how tanky some of the enemies feel and how often you can get down to "Dangerous" and "Critical" health. In my playthough, it took me till night 21 to finish the game and in one of those runs I only found 2 medkits once. Every other time I was only able to get one before dying. After playing the whole thing, I'd still recommend it to others, mainly because I do see the vision and think it is a fun game to play. There was clear passion put into the game and just needs touching up in some parts. Overall, throughout all my cons and how frustrating the game can be, its an enjoyable experience that is fun to play at the end of it all.
免费 没中文 没成就 《睡眠恐惧症》(Somniphobia) 逃离反复出现的噩梦,打破循环。你需要与怪异的敌人战斗,收集物品与线索,在醒来前逃出生天 —— 否则梦境将重置,但会发生细微变化。《睡眠恐惧症》融合了传统生存恐怖元素与类 Rogue 元素,前者包括战斗、固定视角镜头和物品收集,后者则意味着每晚的物品、敌人与房间布局都会有所不同。 游戏特色 坦克式操控移动 固定视角镜头 物品与敌人随机生成布局 资源管理 地图布局随机生成 本游戏是迪吉彭理工学院(DigiPen Institute of Technology)的学生项目,仅用于教育目的。如需了解更多信息,请查看我们的发行商页面。
BEST GAME EVER!!!!! DON'T BELIEVE ANY TERRIBLE REVIEWS ABOUT THIS GAME. I BROKE MY BACK CRYING TEARS, NO RIVERS ONCE I FINISHED THIS BEAUTIFUL, JOY GOLLY GAME. IT WAS SUCH AN EXPERIENCE, THE SOUNDTRACK, THE BEAUTIFUL GRAPHICS, THE CHARACTER ARCS. THIS GAME IS A ♥♥♥♥♥♥♥ MASTERPIECE, I LOVE IT WITH MY BITCHASS HEART AND ASS. PLEASE PLAY IT I BEG OF YOU. YOU WILL NOT REGRET IT. I ♥♥♥♥♥♥♥ LOVE THIS GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
this game works like Resident Evil camera style you see in the 1995 that was ok because i just had more patience back then now not so much it just feel like i am driving a tank, and i am not a fan of grainy graphic it way to hard to see anything specially in 1080p. overall the game was mid.
This game is great in every conceivable way. I know this because I finished the game, rather than letting it finish me.