
Can you retain your humanity while fighting against a corporate biotech conspiracy? Play as the young hacker Chloe who confronts political plots as she fights for her friends and her neighbors. Your choices in building up relationships and communities can revolutionize into hope or hostility.
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About

Play as Chloe, a gifted hacker who is searching for her missing friend Rebecka while a biotech crackdown embroils the city of Abraxa. As the political climate heats up and the corporate-sponsored militia threaten lives in unusually cruel ways, Chloe is faced with leveraging her relationships and friendships to help her navigate unrest, protect the communities she cares about, and heal herself in the process.

Friendship can be formed through all sorts of circumstances, whether it be through tragedy or making impactful change. Get to know this colorful, queer, and fashionable group of characters as you navigate complex societal issues and political intrigue together.
In the midst of escalating tensions, will romance bloom, or will you choose to keep the one you have gotten close to as a friend and confidant? Do you find yourself with the wholesome local boy Torrent, the experienced activist Sueli, or the old flame Alden?

Utilize the power of "social hacking" to dissect power dynamics that affect violent divisions locally and in the country. Your choices in how you dive deep into personal relationships, build rapport with storied communities, and exert your moral influence on arbitrary militarization will bring about more or less human rights in the world.
What is activism and responsible, moral truth? Whatever you choose, Chloe’s personal challenges intersect with her activism. Her hacking abilities allow her to take on another person’s identification and find encrypted data at the top of someone’s thoughts. With such abilities, what does it mean to share your truth responsibly?
In a world where more and more folks are having their plans for their future squeezed out, will Chloe's actions incite violent backlash... or bloom into hope?

38 endings based on your choices in endless combinations
Hand-drawn characters brimming with personality, expressiveness, and sense of fashion
31 fully illustrated, recurring characters, and many more background characters. 3 characters are dateable!
3D cityscapes look like impressionist paintings brought to life, from weathered and charming apartments to cut-throat corporate skyscrapers
Dynamic visuals where the camera abstractly “hacks” through 3D buildings to reveal key story information
An original soundtrack by Lex Metcalfe of moody electronica romanticized with acoustic instrumentals
Evocative writing that captures the personal moments to power dynamics of characters from all walks of life
Expected playtime is over 8 hours for one playthrough, with over 14 hours of content across all branches
Note: For those interested in playing Solace State on Steam Deck, currrently the mouse layout / touchscreen is the ideal way to play it; The ABXY buttons are sticky. More information under our Community Discussions tab! 

Chloe Lee: Our intrepid, chaotic hacker protagonist
Rebecka Limbaco: Chloe’s mentor and oldest friend
Torrent Tam: An Abraxan local and a locational hacker
Sueli de Moraes: A community director for health services in Abraxa
Alden Aldridge: Chloe’s ex-lover who now works for a biotech conglomerate
Safore Hirawa-Sarkar: A superstar actor and producer who is Rebecka’s partner
Raylene Contreras Yang: A politician aiming for influence in corridors of power
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
It's an interesting story with great art style, but both the world and the characters are a little simplistic and cartoonish. Still i enjoy playing it and having some freedom in plot and romance related decissions.
I'm not normally a visual novel player, but after having followed this project for a couple years and becoming more intrigued at the tack it was using to approach some very close-to-real-world issues I wanted to give it a try. There's a unique blend of the fantastic (the kind of impact you have and info you gather on people through being an iconohacker is very much like Persona 5 Royal's Phantom Thieves) and the real, and balancing them from a moral and ethical standpoint with the greater cyberpunk narrative is both intriguing and thought-provoking. If you're looking for big action and huge setpieces, then this game, or really any visual novel game, isn't for you, but that doesn't mean the game isn't compelling, either. It isn't just regular choices being made here that lead to predictable outcomes (the game's multiple endings that I encountered provided many differences), but rather dilemmas about how we personally feel about the degree to which we should be willing to go for what we perceive as a just cause. The game constantly challenges you to ask this question of yourself, but never gets into its own head about a particular path being right. As a result it feels quite natural to play, and to see why something turns out the way that it does. Any game that makes me think and reflect after I get finished with it is worth a purchase in my book. Give it a try.
Great indie VN. Choices that actually matter. Good soundtrack. Wonderful art direction. The camera panning really adds something to the presentation. Ran great for me. Has zero crashes or problems. If you are interested in ethic based choices in a cyberpunk setting, this will fit your needs.
I had been looking forward to this game.. Then,, low and behold it spoils the imagination by,, "EX BOYFRIEND" syndrome. Then, Her best mate wants her "TO MEET WITH HIM" Him being a "Friend" would have been fine But No. I had enjoyed it until then,, your gonna get all that Bollocks Blah Blah trying to find a way Out of that crap. I am sure some will love that bollocks.. good for them, but not for me. After the Comments From The Devs,, I Will give it another try.. I will then decide on If it gets changed to an Up Vote
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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