
A logic roguelite where the classic 9×9 grid meets economy, multipliers, and powerful tiles. Place numbers, trigger effects, and face bosses that twist the rules. Build synergies with blue, red, gold, and silver tiles, and wildcards like Miklo or Sharky that retrigger, copy, or transform.
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About
A logic-based roguelite where the classic 9×9 grid meets economy, multipliers, and power-infused tiles. Place numbers, trigger effects, buy consumables, and face bosses that twist the rules every round. Build synergies: blue tiles earn points, red ones boost your multiplier, gold tiles generate money, and silver ones amplify your score. Discover wildcards like Miklo, Sharky, or The Gambler, which retrigger numbers, copy abilities, or transform the board. Every run is different every row a bet, every tile a combo.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I have not played it a lot but it is fun and it has a lot of potential, if you like balatro, you should like this one, however the game lacks a lot of accessibility settings and a tutorial. For example, the font of the numbers is very tiring to the eyes and not very readable compared to a real sudoku, the effet of each tile should be explained when you grab it/click on it, having to put in the square on top is a chore and not very clear and i think it lacks variety like maybe special starts with some good tiles but some bad to act as a counterweight ? I think that, with some time, the game will be better (and i have hope because i see a lot of potential fun as in balatro !) but as of now it needs work done :/
No introduction, no instruction, no menu. There is even no lose pages. If you haven't played Balatro, you may have no idea what the hell the rules are. It surely is a good game to learn to play sodoku quickly and accurately, but there should be more instructions. It doesn't seems like a complete game, but a draft. If it is EA, I'm pretty sure I will recommend it, but it is not. [spoiler] Cheesing is very easy here, by just [/spoiler] [spoiler] first put the correct tiles to somewhere near its position and when finish solving the sodoku quickly put the tiles into the corresponding space [/spoiler].
muy buen juego lastima que no esta en español y no le entiendo mucho pero esta increible eres un grande miguelito
Found this game while demo hunting and after a few minutes I just had to buy it. Very fun so far and has completely fixed my issue of playing less of an old favorite due to it getting boring/repetitive quickly for me. Doesn't explain much - probably could- but I'm personally enjoying the slow learning experience about what things do and how they eventually can be useful; It gives a similar feeling as to learning how to solve sudoku for the first time. I love the aesthetic as well though I do agree that the numbers can be a little bit hard to read at times and an accessibility feature could be handy. The music is really good too and fits the mood of the overall game super well. Very exciting little project, I hope gets the traction it deserves soon !!!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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