
Everyone’s favorite laid-back dungeon crawler returns in Soda Dungeon 2. Featuring a new adventure, a whole town to upgrade, crafting, new classes, alternate dimensions, and more! It’s everything you loved about the original plus all the stuff you’ve been asking for.
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Stats
Languages: English, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Spanish - Latin America, Korean
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A somewhat addicting game about soda, would recommend.
ITS FREE ITS BETTER AND MORE ADDICTIVE THEN BG3 BUY BUY BUY
Possibly the least predatory idle game I've played. You can make in-game purchases, however at no point did I feel like I'd need to for timely progression. If anything, I feel the game encourages me not to play it. This is my favorite game to not play. My only complaint is that I wish the default Soda Script (the party automation) was smarter. Mystics in particular have no trigger to do a recharge and nurses will always do a group heal if they can, even if it's only one party member who's been damaged. You can make your own custom script, but you're very limited in it's complexity.
One of those turn based games that are pretty addictive with a decently big amount of content and story
something fun to have on in the background
挺耐玩的,但是玩几十个小时也差不多了,老外做挂机数值没得说
eh, not the worst turn based RPG I've ever played. it's funny at least.
Excellent follow up to the first game. Cozy visuals, and great passive gameplay. The perfect game to keep automatically running and grinding levels while being able to do other stuff too.
最好玩的挂机游戏
BURBING!!!!!!!!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.