
Sockman is a single-screen platformer inspired by classics like Rick Dangerous, Jet Set Willy, Manic Miner, Jumpman, Prince of Persia… A hardcore platformer, very difficult, even more than suck your own elbow.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
I have been a Steam user for over three years and have never posted a review until now, but very few people know this game even exists and the developer, Chema, spent almost five years working on it as a hobby project, so I want to try to help get the word out. [i]Sockman[/i] is a spiritual successor to the 1983 ZX Spectrum game [i]Manic Miner[/i] and gameplay is very similar. In each stage, Domin "Sockman" Dominguez must run and jump his way past one-hit kill enemies and obstacles to a key, unlocking its respective door–which will usually be as far away from the key as possible–to grant entry to the next stage. Wash, rinse, repeat. It's a simple formula, but the level design consistently varies (and grows ever more difficult). The game is pretty simple and short, but becomes difficult fast. The controls are self-explanatory running and jumping. However, everything kills you with one hit. A single misstep, and you will die and you will go back to the beginning of the stage. I wouldn't say it's as difficult as [i]Manic Miner[/i], however, having infinite lives, as well as no time limit or fall damage to allow the player to practice the game's physics without fear of inexplicable death. This means that the only significant loss is the player's sanity as they die over and over again. The cheeky developer made sure to include a death counter which will happily remind you of how many times you have died during your playthrough. One neat little feature is secret rooms that lead to in-game arcade cabinets where you can play mini-games reminiscent of [i]Breakout[/i] and [i]Cannon Ball[/i]. They're completely optional, but they're a fun bonus feature. I will say there's a few select moments where the difficulty feels debatably cheap. For example, after defeating the World 1 boss you collect a magic orb that makes you float down a vertical corridor with spikes, and a second magic orb makes you lose your floating ability and plummet down to the room below where a bed of spikes is all too happy to impale you if you don't quickly manoeuvre to the wind currents nearby. I should mention that dying after defeating the boss sends you back to the room after you beat him instead of sending you all the way back to the beginning of the stage, and maybe my reflexes aren't quick enough, but I still wonder, "Who's going to dodge those spikes the first time?" I also noticed a few minor spelling/grammar errors, which seem to be the result of the game originally being made in Spanish and then translated into English. It's no big deal, unless you're an extreme Grammar Police Officer. All in all, I would recommend this game, especially to [i]Manic Miner[/i] players. Now where's the mention of [i]Breakout[/i] in the Influences list, again? P.S. If you're having trouble with the arcade mini-games due to limited coins you can spend on them, I would recommend creating a backup of your save file in a separate directory if you find a cabinet. The save file is "sock.sck", found in the same directory as the game file.
[h1] あの曲が聴きたいんだ… [/h1] Twitterでたまたま見かけ、なんか癖になる陽気なPVに惹かれてセールで102円だからと買ったが最後、プレイヤーをあざ笑うかのような数々のトラップに苦しめられている…。 しかし何回も死んでいくうちにクリアの仕方が分かってくるので、イライラして嫌になってもついついまた挑戦してしまう。 そして今日もまたクリア時にPVのあの曲が聴けるのを夢見てプレイしていることだろう…。
鼻血が出るほど難しい、こだわりの詰まった高難易度かつ高品質なジャンプアクション。いわゆる死に覚えゲー。作者が全力でプレイヤーを潰しに来るタイプのゲーム。 そんなにアクションは上手いほうじゃないので、ラスボス撃破まで10時間近く掛かった。ボリュームについては十分と言える。 緑の球を取ると仕掛けが動いて先に進むための道やジャンプ台が出てきて、次のステージに進むための扉の鍵を取得できるようになる。チェックポイントがなく、ステージ途中で死んだら進行度合いに関係なくステージ最初からやり直しになる。それだけ難易度は上がるわけだけれど、XBOX360コントローラーの十字キーでも非常に快適に動かせるようにしっかり調整されているので、よく練られて作られているなと感心した。 攻撃手段を持たない主人公ではあるが、ボス戦がある。上手に操作して仕掛けを動かすことでボスにダメージを与えて倒す仕組みになっていて、それも非常に良く出来ている。 稀に見かけるコインを集めて、ステージ中に隠してあるアーケードマシンでコインを使うことで、アルカノイドやスーパーパンを楽しめたり、作者のこだわりが随所に感じられる。 丁寧に作ってあるので負荷も軽めだし、何より安いので、インディゲーやチャレンジゲーが好きな人は是非。 攻略のヒント:上や下、はたまた左右から闇が追ってくるステージは、事実上の時間制限のあるステージといえるが、その中でもおそらくゲーム中一番の難所であろうステージ Run to the hills を攻略するには、どの位置からジャンプをしてどの位置に着地するか意識することが鍵。その部分を磨いて、イメージトレーニング的に脳内で動きを組み立てれば、無駄なタイムロスは減るのでクリアは可能。くじけずに頑張って欲しい。
Un juego excelente, me engancho desde el minuto 1, esta lleno de trampas y triquiñuelas para caer y pantallas en las que (en mi caso) te desesperas pero que disfrutas al completarlas. 100% recomendable, mis primeras 40h de juego pasaron voladas.
Esta bastante bien. Exceptuando alguna que otra cosa troll es divertido. falta un botoncito para repetir nivel :)
so k fella :steamhappy:
Difícil pero genial juego. Se mueve muy fluido y es original en niveles. Muy recomendable.
Oh man. I love this game. It is the best.
Videojuego de corte ochentero, donde se demostrará nuestra habilidad y paciencia en unos escenarios divertidos y muy trabajados. Se vuelve a sentir la satisfacción al pasar de pantalla. Recomendable 100%.
100% Recomendable. Es el típico juego de plataformas cabrón a más no poder; Allá donde caigas siempre hay un maldito obstáculo para joderte la partida y dejarte con cara de idiota mientras ves como tu personaje se desintegra en mil pedazos. Un -Joder, me cago en la ****- se te escapará de la boca en más de una ocasión. A la par, eso si, que de un -lo saco por mis *****-. Adictivo hasta la médula. Seguiría escribiendo pero os dejo que me falta un calcetín. (Sí, también un tornillo pero ese ya es irrecuperable).
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Norega | $2.3K | 156 | 72% | $0.89 |
| Outliver: Tribulation | $2.3K | 63 | 75% | $1.99 |
| I commissioned some bees 3 | $2.3K | 84 | 96% | $1.99 |
| Drag and Drop Medieval | $2.3K | 101 | 87% | $1.49 |
| My Wifey | $2.3K | 64 | 88% | $0.99 |
| ENF Novels: Dress Code | $2.3K | 93 | 54% | $1.99 |