
A chaotic strategy game with cubes! You have to choose and build deployments to destroy the Mothercube with So Many Cubes
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
піпвіпв
As of now this is not worth any of your money, but there is a solid idea here that I think could be really fun if the game was actually polished. There needs to be more of a tutorial and something that actually tells you how much each building costs. My time playing essentially consisted of me spamming the building buttons until one worked because I had no idea the cost for each.
An interesting concept, unfortunately abandoned. In it's current state, it's playable but the User Interface is not user-friendly; the spawn mechanics (i.e. spawn types tied to different keys and no cost display) feel like a hassle to navigate, which makes it more frustrating than fun. If you have the game already, you've probably noticed that the achievements don't work. A player (The Distinguished Gent) has created a file to correct the Steam achievement API integration. Important Note: Achievements pop upon closing the game, not while playing. Here's the Gent's guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2805838814
Broken, unenjoyable game with no tutorials, mispriced towers, broken achievements and overpowered minigun spamming strategy
☁☁👍〰👍☁☁
Fun game!
no
Игра про войну кубиков? Да, серьёзно! минималистичная, немного безумная, но забавная. Если хочется чего‑то лёгкого и необычного.
这啥玩意???
Only buy this game for the trading cards. As of now, the game has been deserted and is not worth playing. Achievements do not work, crappy UI, and poor game design. The idea had some potential...
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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