
A chaotic strategy game with cubes! You have to choose and build deployments to destroy the Mothercube with So Many Cubes
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So Many Cubes scheint ein Tower Defense Game zu sein, dass einen etwas anderen Aspekt des Genres versucht. Leider ist das nicht wirklich gelungen. Kurzum: Man hat einen Turm mit einem Kristall, den man schützen muss. Wird dieser Kristall zerstört, dann hat man verloren. Die Gegenseite besitzt ebenfalls Turm + Kristall. Nun kann man verschiedene Felder platzieren, die entweder Schilde aufbauen, Würfel verschießen, usw. Damit muss man dann den gegnerischen Kristall bombadieren. Der Gegner kann diese natürlich auch platzieren und so entsteht eine Schlacht. Nun kann man natürlich probieren gezielt auf den Kristall zu schießen und schauen wer zuerst verliert, aber es kann auch interessant sein die Würfel des Gegners zu blocken bzw zu zerstören. Leider gibt es nach jedem Platzieren einen Cooldown der Gadgets (sämtlicher Gadgets) der aber nicht näher beschrieben wird. Irgendwie muss man einfach "in Panik abwarten". Ist eine Schlacht gewonnen, wars das. Mehr passiert nicht. Es gibt keine Levelvielfalt, keine Story, nichts. Es gibt nur drei Spielmodi (Standard, PVP und Überleben) und Multiplayer. Ich hab mich echt gelangweilt und war sogar froh, wenn ich von der normalen KI in Sekunden vernichtet wurde. Dabei kann sich der Schwierigkeitsgrad selbst auf Leicht manchmal anfühlen, als müsste man gegen Mike Tyson ran. Und manchmal, als wäre es Stephen Hawking. Joa, müsst ihr wissen. Ne echt, ist schon kacke.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Игра которую вы купите только ради карточек. Да и не игра это в принципе, а ерунда непонятная, странно что автору хочется тратить на такое свои знания.
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[h1][b]Not Recommended[/b][/h1]
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Only buy this game for the trading cards. As of now, the game has been deserted and is not worth playing. Achievements do not work, crappy UI, and poor game design. The idea had some potential...
As of now this is not worth any of your money, but there is a solid idea here that I think could be really fun if the game was actually polished. There needs to be more of a tutorial and something that actually tells you how much each building costs. My time playing essentially consisted of me spamming the building buttons until one worked because I had no idea the cost for each.
☁☁👍〰👍☁☁
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.7M | 35.6K | 93% | $9.99 | |
| $3.6M | 12.3K | 96% | $14.99 | |
| $5.7M | 25.8K | 81% | $9.99 | |
| $6.1M | 19.9K | 89% | $19.99 | |
| $4.6M | 3.5K | 82% | $34.99 | |
| $4M | 4.1K | 79% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4K | 120 | 86% | $1.99 | |
| $4.4K | 170 | 86% | $1.49 | |
| $4.4K | 106 | 76% | $2.99 | |
| $4.4K | 98 | 59% | $2.99 | |
| $4.4K | 63 | 79% | $2.99 | |
| $4.4K | 63 | 63% | $2.99 |