
Enter the dungeon, get lost and roll the dice against the monsters! Play your chances against dangerous monsters like ghosts, werewolves or even the frankenstein monster himself!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 109.6/day in the week to Jul 17 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It gets tedious pretty quickly, especially because you spend a lot of time in the dungeon searching for the key, just to die to a vampire or a random monster and lose all your loot in the end.
за бесплатно сойдёт
Find ich sehr cool. Könnte man so auch tatsächlich als Brettspiel umsetzen, was eventuell auch eine oder die ursprüngliche Idee des Entwicklers hätte sein können. Das Gameplay ist simpel: Man würfelt, um einen Raum aufzudecken: Entweder Leer, Gegner oder Bonus-HP. Würfelt man einen Gegner, dann startet ein rundenbasierter Kampf. Man würfelt und teilt die Augenzahl an Schaden aus, bis der Gegner 0 HP hat. Der Gegner greift nach dir mit festen Damage-Werten an. Wenn man einen Kampf gewinnt, würfelt man seinen Loot. Man kann HP, Coins oder eins von zwei Items gewinnen. Trank (heilt 7HP) und Bombe (tötet Gegner direkt) sind Consumables, welche man sich auch vor einem Kampf im Shop für Coins kaufen kann. Ziel ist es, den Schlüssel zu finden und dann die Ausgangstür zu finden. Nach einem Run kann man mit den gewonnenen Coins Upgrades kaufen oder durch Zufall gefundene Artefakte ausrüsten, was einen stärker macht für die nächsten Runs. Sehr nettes Spiel.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2/10 - Boring
The game honestly has a good idea behind it, with RNG dice rolls that make for pretty fun gameplay for a solid first thirty minutes, but if you want to 100% it, this game is just a living nightmare. No new gameplay mechanics, just an endless loop of randomness that is slow and completely unrewarding. It’s always endless dice rolls where you rely on luck to finish missions, or you just restart runs over and over again. The game can take anywhere from 10 to 30 hours, with no real goal, no story, just rolling dice with no real point to it, no gameplay improvements—just minor, pointless upgrades that offer no satisfaction either. It is simply pure gameplay lobotomy where you fall asleep on your keyboard spamming the left-click button. I absolutely do not recommend this game. If I 100%ed it, it's simply because I like completing my games to 100%, otherwise I wouldn't have spent more than an hour on it. The game has the potential for fun gameplay, but it is completely unpolished—no goal, zero enjoyment.
Braindead game. I like it.
Мобильный порт на пк
took me around 20-30 hrs to complete every achievement, definitely not worth the grind. the levels dont get harder and its all the same gameplay. it gets very boring to just sit and click so put on a movie if you intend to get 100% completion!
6/10
Fun and addictive, even though it's repetitive. My only complaint would be that the RNG can really ♥♥♥♥ you up
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $66.5K | 418 | 55% | $4.99 | |
| $66.5K | 523 | 58% | $7.49 | |
| $66.5K | 122 | 87% | $19.99 | |
| $66.5K | 299 | 94% | $9.99 | |
| $66.5K | 225 | 73% | $11.99 | |
| $66.5K | 481 | 74% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $161.1K | 591 | 95% | $11.99 | |
| $36.4K | 180 | 76% | $4.99 | |
| $2K |
| 34 |
| 82% |
| $1.99 |
| — | 0 | — | — |
| — | 0 | — | — |
| $135.7K | 1K | 89% | $6.99 |