
Smoot Summer Games is a sports arcade game for 1-4 players where you can play 18 athletics events.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal
Reviews
Says Shared Split screen....Lies. Says Remote Play Together....Lies can't get it to work. Shows that you can add up to 6 people to play, but noone can join or "be assigned". The game its self is actually a blast, reminds me of the Nintendo days sliding your thumb across A to run as fast as possible! Fix the split scree and remote play and I would give this 5 stars all day and a recommendation. Until then do not recommend if you want to play with family or friends.
NO MULTIPLAYER FUNCTION Shared Split screen dos not work which is why I bought this game I have four controllers but I can only play with one player can't add other players I have it for more than 6 months but no fix update yet
標籤可以共享/分割畫面是騙人的 只有單人/多人連線,要單機同樂就不要買
[h1][b] Reseña de Smoots Summer Games[/b][/h1] [h2]Resumen del Juego[/h2] Smoots Summer Games es ese “evento deportivo internacional” versión indie donde los atletas parecen muñequitos adorables y la gloria olímpica se decide a punta de minijuegos arcade en 3D. Aquí no vienes a simular el deporte: vienes a pelearte con los controles, a reírte cuando alguien se cae (tú), y a discutir si eso fue habilidad o puro botónazo (fue botónazo). La propuesta mezcla deportes y carreras con un enfoque casual: partidas rápidas, competencia directa y ese sabor de “juego para romper amistades” que funciona especialmente bien en pantalla compartida/partida. En solitario cumple como entrenamiento y para sacar logros, pero el verdadero chiste es el PvP local/Remote Play Together… porque sin gente, esto se siente como ir a un estadio gigante y descubrir que eres el único espectador. Primera impresión: simpático, directo y con vibra de eSports… como esos torneos que solo existen en el chat del grupo. Eso sí, el dato de “0 jugadores actuales” es la cereza: el juego te da la bienvenida a su comunidad con eco incluido. [h2]Lo Olímpico y lo No Tan Olímpico[/h2] Lo Bueno: Multijugador local y pantalla compartida: el hábitat natural del caos competitivo Remote Play Together: perfecto para pelear a distancia sin aprender a socializar 41 logros de Steam: para convertir el sufrimiento en numeritos brillantes Steam Cloud: tu progreso viaja contigo (por si te mudas a un lugar con más jugadores) Enfoque arcade accesible: partidas rápidas, reglas simples, “diversión inmediata” Lo No Tan Bueno: 0 jugadores actuales: el PvP existe, pero como concepto filosófico Recomendaciones totales: N/A… porque al parecer nadie quiso dejar constancia histórica IA/dificultad en juegos casuales: cuando no hay humanos, la emoción baja varios carriles Sin historia (o al menos no es el punto): vienes a competir, no a llorar por un guion Depende demasiado del grupo: solo puede sentirse repetitivo si lo juegas “forever alone” [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Arcade cumplidor: divertido con amigos, funcional en solitario.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Correcta para casual, pero no reemplaza la maldad humana.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Suficiente para partidas y logros; el valor real lo pone tu grupo.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]3D simple y adorable, sin presumir músculo técnico.[/td][/tr] [tr][td]Historia[/td][td]2[/td][td]Narrativa mínima: “gana medallas y ya”.[/td][/tr] [tr][td]Ambientación[/td][td]6[/td][td]Vibra deportiva ligera, más fiesta que simulación.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]5[/td][td]Cumplen, pero no esperes fuegos artificiales de triple A.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Acompaña sin estorbar… ni quedarse contigo después.[/td][/tr] [tr][td]Voces[/td][td]3[/td][td]Prácticamente irrelevantes para el tipo de juego.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Variedad por modos/competencias, más que por profundidad.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Indie ligero: debería ir fino en la mayoría de PCs.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Sube muchísimo con 4 jugadores; baja si no tienes con quién pelear.[/td][/tr] [tr][td][b]Total Puntuaciones (Aceptable)[/b][/td][td][b]5.2[/b][/td][td]Buena idea para reuniones; flojea cuando el online es un desierto.[/td][/tr] [/table] [h2]Conclusión (Aceptable)[/h2] Smoots Summer Games es un juego de deportes/carreras indie que sabe lo que es: un paquete arcade para armar competencia rápida, reírte de los errores y gritar “¡eso no contó!” como si fueras juez oficial. En pantalla compartida y con Remote Play Together tiene sentido, porque su diversión es social, inmediata y medio tóxica (en el buen sentido). El problema controversial (y bastante práctico) es que hoy marca 0 jugadores actuales y las recomendaciones están en N/A, así que si tu plan era “me meto a jugar PvP con desconocidos”, pues felicidades: acabas de descubrir un museo interactivo. Si lo compras para jugar con gente que ya conoces, ahí sí: cumple, entretiene y hasta te da 41 logros para justificar tu obsesión. [h3]Recomendación de Compra (Solo si tienes con quién jugar)[/h3] Puntuación Total: 5.2/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: -75% Veredicto: [i]Aceptable, pero social o nada[/i] Si tienes grupo (local o por Remote Play Together), es un buen “rompe-amistades” arcade que rinde en noches de sofá. Si lo quieres para comunidad/online y vida eterna… mejor ve practicando tu discurso motivacional frente al espejo, porque aquí el estadio está vacío.
Smoots Summer Games, developed by Kaneda Games and published by JanduSoft, is a colorful arcade-style athletics compilation that captures the spirit of classic couch multiplayer sports titles. Rather than striving for realism or deep simulation mechanics, the game focuses on accessibility, quick competition, and lighthearted fun. Built around a collection of track and field-inspired events, it presents itself as a party-friendly sports experience designed for both solo practice and lively local multiplayer sessions. The core of the game consists of 18 athletic events that span a range of disciplines, including sprint races, hurdles, long jump, swimming, javelin throwing, and other Olympic-inspired competitions. Each event is simplified into intuitive control schemes that typically rely on timed button presses, rhythmic tapping, or directional inputs. This design ensures that players of varying skill levels can jump in without a steep learning curve. While the mechanics are easy to grasp, mastering timing and maintaining consistent rhythm across events requires practice, particularly when competing for gold medals in championship modes. One of the defining strengths of Smoots Summer Games is its emphasis on local multiplayer. Supporting up to four players on the same screen, the game becomes far more engaging when shared with friends or family. The competitive energy of split-screen races and field events transforms otherwise simple mechanics into energetic party moments. Watching opponents misjudge a jump or narrowly edge out a sprint victory creates the kind of spontaneous excitement that arcade sports games are known for. The absence of online multiplayer means that the experience is firmly rooted in couch play, reinforcing its role as a social gathering title. Visually, the game embraces a cartoon-inspired aesthetic. The “Smoots” characters feature exaggerated proportions and playful animations that give the game a light and humorous tone. Environments are bright and stylized, with colorful stadiums and arenas that prioritize vibrancy over realism. This presentation aligns with the arcade philosophy of the gameplay, creating a cohesive identity that feels inviting and family-friendly. While the graphics are not technically ambitious, the cheerful art direction helps the game maintain charm. The game includes multiple modes beyond individual event selection. Practice mode allows players to familiarize themselves with each discipline without pressure, while Championship mode strings together multiple events into a structured competition. Special challenge modes introduce alternative conditions or objectives, adding variety beyond straightforward medal chasing. These modes provide a sense of progression, although the depth of progression systems remains limited compared to larger sports franchises. Despite its strengths, Smoots Summer Games has certain limitations. The simplified mechanics, while accessible, may feel repetitive over extended play sessions. Once players have experienced each event several times, the lack of evolving systems or advanced customization can reduce long-term engagement. There is no deep career mode, team management system, or complex stat progression to sustain prolonged solo play. As a result, the game’s longevity largely depends on the player’s enjoyment of competitive multiplayer sessions. Audio presentation complements the light tone but remains understated. Sound effects and background music fulfill their purpose without drawing significant attention. The atmosphere of stadium competition is conveyed, though it does not aim for immersive realism. The focus remains firmly on gameplay rather than cinematic presentation. Ultimately, Smoots Summer Games succeeds as a casual and approachable sports compilation. Its accessible controls, cheerful visuals, and strong local multiplayer focus make it well-suited for short, energetic play sessions with friends. While it may not satisfy players seeking deep simulation mechanics or expansive progression systems, it offers an enjoyable arcade experience that celebrates the fun and rivalry of classic summer athletics. For those looking for a party-style sports game that emphasizes simplicity and social competition, it delivers a bright and entertaining package. Rating: 5/10
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Game is exhausting for my fingers. Really sporty game. There's actually 17 disciplines including 3 dash, 2 hurdles, 4 throwing, 2 high jumping, 2 long jumping, 4 swimming. I play on kb, producer doesn't recommend such playing but I do. For mashing A button on controller disciplines (almost all of them) I use space, which is larger so I can do it using 2 fingers (much faster). There's no multiplayer, no global leaderboard, probably no longer developed game. But what is in this game at the moment for me is great exercise. Really nice game to learn some basic coordination. I won't recommend it, but it's not bad for one exhausting/mashing weekend
Needs a lot of work. Better character design. Clearer instructions, better controls, lower base sound when it first opens. More games such as biking. As it is cannot recommend right now.
un juego realmente relajante para jugar con 4 personas , recomendable familiares y/o amistades
I am not good at button mashing but this is extremely cute
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