
Incremental game about smashing with unfolding gameplay and two prestige layers.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really liked this semi-idler (you really need to play actively to get anywhere), but it's been abandoned while in fact promising more content in-game! Also, the 30 stone ping-pong achievement is UNREASONABLY hard compared to the rest of the game (and the genre, really). If this ever enters active development again, I'm willing to change my rating though.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.