
Incremental game about smashing with unfolding gameplay and two prestige layers.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Read most of the other negtaive reviews, they say everything that have to be said. I would have like dthe game to be completed, sadly its not. Therefore I wouldn't recommend it for now.
Adictivo de cojones! Estoy al máx esperando nuevas actualizaciones pero me ha gustado mucho el proceso! Si el creador está leyendo esto: Increible trabajo tio! estaré pendiente a todo lo que saques :D
Я уже говорил тебе, что такое безумие? Безумие — это точное повторение одного и того же действия, раз за разом, в надежде на изменение. Это и есть безумие.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it fun
ye
Инкрементальная (idle/кликер) игра про разрушение объектов (дата выхода: 20.08.2024). Игрок разбивает падающие предметы, зарабатывает ресурсы, открывает улучшения и автокликеры, чтобы ускорить прогресс — даже в офлайн‑режиме. Плюсы: бесплатная модель распространения; простой и расслабляющий геймплей — подходит для коротких сессий; сочетание активного (кликер) и пассивного (idle) режимов; система улучшений: ускорение спавна, бонус к наградам, автокликеры; два уровня престижа для перезапуска с бонусами; кастомизация: скины и фоны; миссии и ежедневные задания с наградами; регулярные обновления от разработчиков. Минусы: монотонность на поздних этапах — повторяющиеся действия без новых механик; медленный прогресс без улучшений или автокликеров; внутриигровые покупки для ускорения прогресса и удаления рекламы; ограниченная глубина геймплея — основа на «числах, которые растут»; интерфейс может показаться перегруженным из‑за множества вкладок и параметров; зависимость от рекламы для получения временных бонусов; отсутствие мультиплеера. Итог: подойдёт любителям кликерных и idle‑игр, ценителям простого и медитативного геймплея. Smashing Simulator Idle привлекает бесплатностью, автопрогрессом и кастомизацией, но может разочаровать однообразием на поздних стадиях и влиянием доната. Идеальна для фонового времяпрепровождения и коротких перерывов. Не подойдёт тем, кто ищет сложные стратегии, динамичный экшен или глубокий сюжет.
Really fun and addicting game.
It's an okay game, would I recommend it to people? Absolutely not. (A note at 0.5 hrs, and a big thing to note, YES this game saves automatically - BEWARE it has frozen and crashed a couple times while trying to close, if you've just made a lot of progress I'd suggest waiting til you see an auto-save before closing.) It appears to just be a basic clicker/idle game, I am playing on a laptop with a trackpad, which decreases clicking accuracy & comfortability. I think thats worth noting for people with hand/joint/finger issues. Once you collect 500 Shards you unlock the auto-smasher (it is incredibly helpful, and definitely required to have any kind of progression or fun in the game, I genuinly would have stopped playing if there was no auto, or if it took much longer to get it than it does now.) BUT you have to pay to upgrade it, upgrades are expensive, & they don't improve it MUCH. It appears to work the same as every other idle/clicker - Earn > Upgrade > Get Gud at 0.1 hrs, I'm not a fan of it, there's lot's of other idle clicker games that are easier to use. 0.5 hours on record, more offline waiting time - once you get to plates your earnings seem to jump for a moment and then you quickly hit another wall, I do believe this is going to be a consistent theme throughout the game, as a true idler, this makes sense, it wants you to idle. All this being said, a lot of the idle games I play have a bunch of different things to do, but this is definitely an idle game made for idling. You yourself do not do a whole lot to progress once you start needing 1k+ for each upgrade and the bottles are only giving you 15 shards per click. (especially when you consider accuracy is necessary, but not easy for everyone)
Thoroughly boring, generic, undeveloped, and uninteresting. Lacking any kind of creativity, distinctiveness, or depth, you just cycle through the same repeated linear upgrade paths, in a game that has no interesting, creative, or distinctive elements whatsoever. It's unclear whether this was intentionally posted up as a money-farming asset flip style shallow offering, or if the developer just was unable to develop the game further (purportedly they've been AWOL on planned updates for some time now), but even assuming the developer had honest intentions, the game'd still be at the level of a generic clone flash game, high school programming project, or an asset flip involving a lot of copy-pasted code. Which is to say, even among the most generic and bland and uncreative idle games out there, this stands out for its banality and boredom-inducing monotony. That doesn't make it the most offensive idle game out there (look to something like Idle Monkeylogy for that), just something that took an intentionally generic premade asset level foundation and didn't develop meaningfully past that point. Even though this game isn't offensive, it lacks the creativity that even most offensively bad games have. So which is a worse offering is up to personal consideration, but it's definitely the kind of "game" you'd expect to be posted onto itch.io (ie, a place that doesn't charge posting fees), and not posted on a platform like Steam. Hence, regardless of whether this offering was intentionally made and posted onto Steam to exploit premium purchases (which are fully implemented) or was simply abandoned before the developer could redevelop it into an actual game, it's not the kind of offering anybody should be playing,
Unfinished, quite boring game, which will never be updated again I guess.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| BMX Streets | $4M | 4.2K | 81% | $24.99 |
| Drunken Wrestlers 2 | $1.9M | 18.7K | 87% | $3.99 |
| Sub Rosa | $1.8M | 3.4K | 69% | $19.99 |
| gogh: Focus with Your Avatar | $1.2M | 5.3K | 91% | $7.19 |
| Spilled! | $1.1M | 5.2K | 94% | $5.99 |