
Smash stones. Collect artifacts. Build the world’s most profitable museum. A short clicker game set in the archeology room of a museum. Build up your collection and Upgrade until you break it.
Modeled estimate, not a reported figure. How we estimate →
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About
Unlock auto-hits, new hammers, size, speed and damage upgrades, no stone will be left unsmashed.
Find Museum Tickets in the stones and spend them on the 50+ prestige skills to progress faster.
Visitors never stop coming. As your collection grows, crowds fight their way into your museum just to pay you the hefty entrance fee.
Every stone hides history and profit, don’t let it rest.
3D stone-smashing clicker / idle gameplay
8 stones and their artifact groups, each from different eras and locations
24 unique artifacts to discover
Upgrade your hammer and museum
Flip the Lucky Coin with every hit
50+ Prestige skills with Museum Tickets, to get your auto hammer going
Visitors!
Atmospheric and soothing
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +7 more
Engagement
Hours played at review time, across 135 reviews with recorded playtime.
Reviews
Themes across 135 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
satisfying clicker game...the easy trick is to focus on the tickets and not the $$
I got this game specifically because of the negative reviews about it being a short game. "It's just over 2 hours to 100% it and then I can't refund it!" type mentality. It's the price of a coffee at full price, and currently half off on sale. If you can't afford games just go sail the high seas and stay off the review boards maybe. It's a pretty well-made game, the graphics and physics work well enough. A little buggy, and some language errors (like the first stone says "5 tickets remaining" and then you buy 1 stone and it says "3 tickets remaining" but no tickets have been unearthed yet. Also when you go to quit the game it asks if you want to reset your progress. If you say no, the game doesn't quit. The first time I wanted to take a break I alt-F4'd to get out because of this. But today when I was pretty much done with the game, I clicked "Yes" and then re-launched the game, my progress was still saved. So there's that. I think it's a fun little incremental clicker game. I enjoyed my time with it and I think it's worth the asking price. It doesn't overstay its welcome, and doesn't force you to leave the game open for days at a time for minimal gains (like Horripilant, which is arguably just a bunch of static images over and over again...). It reminds me of those little archaeology kits you'd buy at the store. This is honestly about the same price as one of those and way more fun than that. Give it a shot.
A small yet fun game
全実績解除.実質プレイ時間は2時間半. 実績解除のためだけに起動するのって馬鹿らしいけどそれ以外は良かった.
Fun zen game. Ez to play while chatting with friends over discord. worth the price.
Buen juego para perder algunas horitas si no tenés nada que hacer, podés ser una ameba mononeuronal y lo vas a completar igual :D
Very enjoyable. Completed by day 9 though. The 14 days ingame is too long i think.
Great game had an awesome time
Had a good time with this one. You smash rocks, make money, upgrade, repeat. Had to idle for the last achievement, but it was well worth the less than $4 I paid on sale.
pls make another one 10/10
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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