
Breed ever-stronger Derps. Use them to Bake, Conquer, Research and Evolve!
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Languages: English**languages with full audio support
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Reviews
The game relies excessively on premium currency. Entire features are only available after getting hundreds and if you're lucky you'll get one or two in a day. Progress slows to a halt, but can be sped back up by spending premium currency, though the cost increases each time. Cynical cash grab
Absolutely love this game, and extremely pleased that it finally made it way to steam. I tried the game out YEARS ago in the flash version, most likely when it was in the very early stages, and to be honest, it wasn't my cup of tea at the time, which I think was because of some kind of 'unhappiness' mechanic that my (at the time undiagnosed) ADD brain just couldn't seem to comprehend(which is doesn't necessarily mean that it was not good; interests and opinions change: especially over 7+ years). This version appears to have completely removed that gameplay feature, so I am really enjoying it. Some people say that the mtx is bad, but it honestly is not in the least, and if you are of the opinion that 'well progress slows down after so and so', I hate to break it to you, but I think you need to look for a game outside of the 'idle' genre. As for the mtx, it is in a menu that is TINY in the left bottom corner of the game, with NONE of that "buy this new 'deal'" business popping up every 5 minutes, like is present in many titles in this genre. I would say that progress is moderately focused on the 'premium' currency: 'Slurpies', but BY NO MEANS is it necessarily to purchase this currency, as there are MULTIPLE WAYS of earning this currency throughout the course of playing this game. Now, moving on from the 'rant' part of this review, and on to a light description: The graphics present in this game are something very detailed and impressive, especially when you consider just how many titles in this genre are extremely bland when it comes to this department. The 'post-apocalyptic' creatures that serve as the 'crutch' of this game in particular; very detailed and creative creations with a wide array of different designs. The 'game play loop' is simple. but different in it's own way, which is refreshing in a genre filled with quite literal 'copy-paste' mechanics ; it's an idle game: we aren't looking for a game with a 500 page guidebook to follow. That's it for my 'review'; I am no, nor dor I ever plan to be a 'review-writing savant'. Just want to give my love to the developer who has managed to craft such a wonderful creation!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
Great Game been playing for years over on Kong. Seems like new features have been added and hopefully more to come? Yes there are micro transactions for this game, but by no means do you need to buy anything. It gets quite intense in late game but even then you can play for free. Nice relaxing game with fun music. OG
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Microtransactions
Okayish idle game, gets boring fast. Has nice graphics, progress kinda gated behind paywall, can be mediated if you DONT spend your early game premium currency til you get 2 artifacts, then use it to activate them. This enables raids, meaning farming premium currency in a 4-12 h countdown. if you spend your early game premium, ya done goofed and gg.
Super shallow gameplay loop. Annoying to resize the window. 0/10.
P2W
Slurpy Derpy, Derps'in kontrolünü ele geçirmenize ve tanrıların yardımıyla dünyayı yeniden doldurmaları için onları yetiştirmenize olanak tanıyan, artımlı bir idle tıklama oyunudur! Dünyanın şimdiye kadar gördüğü en güçlü yaratıkları yaratma nihai hedefine doğru çalışırken kurabiyeler üretin, yeni yetenekler araştırın, kaynakları ele geçirmek için haritaları fethedin, Slurpies'i avlayın ve tamamen yeni türler geliştirin!
Great game so far (if you like idle games). I am about 2 hours in.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.