
SlitherLink is a kind of mathematical intelligence game, which consists of a checkerboard and a number in the checkerboard. When solving the problem, you must use the clues provided by the numbers to connect an uninterrupted closed loop on the checkerboard line.
Modeled estimate, not a reported figure. How we estimate →
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About
SlitherLink is a kind of mathematical intelligence game, which consists of a checkerboard and a number in the checkerboard. When solving the problem, you must use the clues provided by the numbers to connect an uninterrupted closed loop on the checkerboard line.
Game rules:
On a board of the same dot size, connect two adjacent points with a straight line or a horizontal line. The goal is to make all the connecting lines form a closed loop.
A number between four points indicating the number of edges on the square formed by the four points. Where there is no number, the number of surrounding edges is unknown.
When marking, you cannot make a cross or branch on the entire line that is connected last time.
Can not appear more than two closed loops.
The game contains a total of 300+N challenging levels for 6 board sizes. There are a variety of color themes to choose from.
The level generator can generate levels of 6 board sizes and 3 levels of difficulty, it can generate Infinite levels for you to play.
If you have any suggestions to make the game better, you can tell me in the steam community.
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Special functions of buttons:
Pencil : Press and hold the pencil button for 2 seconds to convert all temporary lines into regular lines.
Super Undo : Press and holding the undo button for 2 seconds. It will undo to the vicinity of the last temporary line at one time.
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Mouse operation:
Map drag: Hold down the middle or left &right button and drag
Zoom: Mouse Wheel
Highlight: Keep the mouse still and on a line for 2.5 seconds to highlight the entire line
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Key reference:
Undo ------ [
Redo ------ ]
Pencil ------ P
move map ----- W,S,A,D
Zoom in out ----- Q,E
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Automatic cross
click the computer icon to activate the automatic cross function. This function automatically adds cross in the following situations:
(The hollow one is automatic)
1.Complete a number:

2.A point has placed two lines:

3.If you place a line it cannot come out:

The automatic cross function is just an auxiliary tool, not the final answer. It is just automatically generated by the lines that the player has placed and simple logic, so you can pass the level faster.
Autocross is disabled on levels 1-50 of the 3x3 map.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Ukrainian, Russian, Bulgarian, Hungarian, Turkish, Greek +17 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[H1] シンプルさと難しさの極地 [/H1] グリッドに沿って線を引いていき、分岐しない1本の線で閉じた領域を描くパズル。 一部のグリッドには、周囲に引かれる線の数を示す数字が記載されており、それを頼りに完成させていく。 誤解を恐れずに言うならば、数独やマインスイーパーのように、論理的に正解の可能性を絞り込んでいくタイプだろうか。 どうやら有名なパズルのようで、チュートリアルすらないシンプルすぎる出来となっている。 ルールに関して全く知らない場合は、Wikipediaなどを参照すると良いだろう。 2問目から手を抜いてこない難易度、膨大な面数と価格以上に遊べるのは間違いない。 [table] [tr] [th]言語依存度[/th] [th]★☆☆☆☆[/th] [/tr] [tr] [td]難易度[/td] [td]★★★★★[/td] [/tr] [tr] [td]地味度[/td] [td]★★★★☆[/td] [/tr] [/table]
At least 37% of people who own this game have done 50 levels+ so that's a pretty good endorsement of the quality of the game. I've done 6 hours so far so that's very good value for money.
Slither Link is a great, classic logic puzzle, perfectly implemented, with great, unobtrusive background music. The levels are of increasing difficulty, but all can be solved logically without trying around. In addition, the developers are top, the mini-problems that occurred were immediately and perfectly eliminated - all in all, I can only recommend this game
益智游戏类型+1,好玩,如果可以加一个一键清除错误的功能就更好了!
♥♥♥♥
First bunch of puzzles are really easy, but don't let that fool you. It gets more challenging, and therefore far more fun, after that. Great slither link puzzles. Scratches that itch in bite-sized chunks. That is, if you didn't make some terrible mistake that got you stuck. Love it!
It would be a very cool game if there were more modes. In one of the similar phone apps (free actually) there were hexagonal, square, snowflake, rhombus modes and here is only square mode, which is sad. IMO not worth it at the moment, but the potetial is good
The initial, smaller levels are barely a warm-up, but the latter levels at larger sizes will keep the grey matter working for many hours on end. There's a good 100 hours' gameplay here, without counting infinite mode.
从7x7开始就有一定的难度,很适合打发时间,唯一的小缺点就是关卡太少,希望增加电脑自动生成图纸的功能。
소형 퍼즐의 경우 답이 여러가지가 나오는 의문스러운 허접한 퍼즐이 많은 것과 해당 칸이 도형의 안쪽인지 바깥쪽인지 색칠하는 기능이 없어서 풀이 후반부에 해당 원리를 활용해야 진행되는 경우가 나오는 대형 slitherlink 퍼즐의 경우, 이를 직접 파악해야 하는 귀찮음이 생기는 것이 단점 단, 퍼즐의 갯수와 가격이 모든것을 용서한다.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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