
Race against your friends and alter the track by placing obstacles after each lap. Change the rules mid-game with roguelike modifiers. Shove your opponents off the track, drift, boost and jump. Up to 4 players online and local split-screen.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.22/day in the week to Aug 4 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Slip & Skid through countless obstacles placed by your friends in this physic-based multiplayer racing game! Slip & Skid combines precision driving and methodical planning to create your path to victory.
Up to four friends can compete. It's up to you to alter the track and create the secrets that will make you finish first:
Race, then earn points based on your finishing position.
Choose from what the game will offer: a game modifier, an obstacle, a surface change, a trap, etc. Then place it wherever you want.
Repeat until a player reaches the required score. To win, they must finish first in the next round. The other players must do everything they can to prevent it: finish before them or team up to destroy them.
It's up to you to decide: ruin your opponents' lives, or make your own easier.
Choose and place obstacles in between racing rounds, ranging from simple objects to complex animated weapons.
Each object can be precisely placed to make it a devastating trap or a narrow shortcut.
Simple yet advanced tools for quick and accurate obstacle placement in three dimensions, using a controller or a keyboard and mouse.
Several obstacles allow you to transform the surface of the track and objects: asphalt, ice, dirt, mud, concrete, magma, and sand.
The environment, scenery and music change during the game depending on the surfaces that make up the track.
Will you show honor by trusting your driving skills?
Aerial control allowing flips, rolls, and driving on walls.
Cars behave differently depending on the surfaces they drive on.
Do you prefer more radical methods?
Push your friends off the track and into traps with arcade-style, physics-based driving: drifts, accelerations, jumps, flips and more.
Use obstacles and their various effects to create insane shortcuts.
Driving altered by various modifiers: increasing reverse speed, adding bonuses when doing a flip, etc.
Track disrupted by various modifiers: swap the start and finish lines, transform all surfaces, etc.
A wide selection of tracks, many obstacles and modifiers to choose from.
Customize your vehicle with accessories, designs, and paints that you can unlock throughout the game and in different game modes.
Game statistics: obstacles placed, and content unlocked.
Time trial mode with a ghost to beat on each track, unlocking an accessory.
Editable rules.
Up to 4 players online and/or locally in split screen.
Note: There is no matchmaking system. Friend lobbies only.
Engagement
Reviews
Themes across 148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un jeu super cool surtout à plusieurs (jouable à 2 mais mieux avec plus de monde), les games longues sont vraiment trop drôles. Je recommande à tous les gens fans de jeux de courses dans le style de trackmania.
this game is peak
Amazing game. it takes the best of most racing games and games like UCH and make way and turns it into this amazing racing game. and guess what??? its online/local multiplayer compatable! i can play with my friends across the world and split screen with my brother at the same time. as well as it running amazing on lower end devices. my only complaint is that i went through all the tracks already
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Hours played at review time, across 148 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun!
Ultimate Chicken Horse with cars. 10/10 (Add more players pls.)
A great game that has many things I'd love to see in every game: a cool concept, split screen, no compromise on fun, and extensive customisation of the game mode. You play a game where you need to accumulate 20 pts and then finish first to win. Finish first in any race and you gain 6 pts, second 4 pts, and so on. Every turn (except the first final race attempt and the first race attempt) you can choose a card that grants you a prop to place or an augment. While the game is really fun, I think the scoring part has an issue. You have every reason to make the race unwinnable if you're not first in score, and there are props that really break the track. I like the unbalanced part of the concept, but I think that in a way every race becomes an unfinishable torture chamber where you don't have a sense of progression, which frustrates some players. I also think race tracks show potential for alternative paths but don't give you good enough props to make them viable without wasting multiple rounds of prop resources. The game would benefit from supporting more than a 4-player party. The developer argues he needs to rebalance everything, but I think he could release it in early access with customisable settings and figure out an official setting for bigger parties later. And as far as I'm concerned, since I'm really not quite fond of the current scoring system, I'd still have the same fun. I think the game has potential for other game modes beyond a simple race, other power-ups or conditional props, but I do understand that it takes time to develop. The game lets you crave for more, which is a good thing, especially if the developer delivers one day. To sum it up, races fall into two categories: either they're finished quickly and you barely scratch the concept (you're playing a worse racing game than average), or they become a torture chamber, which is really fun, but an alternative scoring system should exist, and alternative game-ending scenarios should exist too, so we achieve something while torturing each other, increasing the fun and minimising the frustration.
👍
HIDDEN GEM MORE PEOPLE SHOULD BE ON THIS HIGHLY RECOMMEND THIS GAME ESPECIALLY WITH FRIENDS (only wish it was for more than 4 players) 10/10
luv game but i think u guys created with the time trials
Has some good ideas, but way too many poor game design decisions which sadly make it feel slopped together.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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