
SlingStar is a casual 2D Space puzzle adventure, journey your way across 3 galaxies in this relaxing experience!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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The beauty of this game is somehow simultaneously in it's simplicity as well as it's complexity. The premise is "make object A go to object B", but like all great games the devil is in the detail. How will you get there? Will you try and gun it through the obstacles or take your time? Do you wait for the right moment or impatiently just try and get lucky? Once you are able to traverse the galaxies and beat the game, why not go back and see if you can accomplish the same feat without using the green docking stations? This game is beautiful and deceptively re-playable. An impressive starting point for Greasefire Games and I'm excited to see what they put out next.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 27 reviews with recorded playtime.
开发者,你是不是你这个游戏老好玩老休闲了?
SlingStar — это непринужденная двухмерная космическая головоломка, в которой вы путешествуете по трем галактикам в этом расслабляющем приключении! +1 идеальная игра.
SlingStar sıradan bir 2D Uzay bulmaca macerasıdır; bu rahatlatıcı deneyimde 3 galakside yolculuk edin!
"SlingStar" is, well, "I can't believe it's not a mobile app". This tech demo is a basic mobile app tier physics/action game where you fling an asteroid at planets and other celestial objects so it slingshots around them. The objective is to fling the asteroid thingy (a pixel blob is a pixel blob) to hit the green targets and not get smashed on the way. This features really godawful, lazy pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Very simple mechanics, quick to beat, and comfortable to experience. Try it out!
short fun little game
Good game :)
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.