
Sleeper Agent is a top-down, couch co-op where you play as two mischievous aliens with unique abilities, JUMBO and SLIM, tethered together as they drag along the unconscious body of a secret agent! THRASH, STUMBLE, and SMASH your way through the levels! Oh! And be sure not to wake the agent..
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Introducing SLEEPER AGENT, an all new top-down, couch co-op game!
In this aggressively co-op experience, play as two mischievous aliens with unique abilities, JUMBO and SLIM, tethered together as they drag along the unconscious body of a secret agent!
STORY
JUBMO and SLIM are a duo of misfit aliens sent on a mission to Earth to prove themselves valuable to their alien colleagues. They intend to rebuild their reputation by senselessly killing as many people as possible, something highly regarded in Mumbonian society
JUMBO
First we have jumbo on the left. He is the calm and collected half of our fearless mumbonian duo, often trying to keep slim’s antics in check. He has taken control of the sleeper agent’s heavier weaponry, slower to fire but packs a punch
SLIM
On the right we have slim. He is Jumbo’s #2 and the firecracker of the Mumbonians. Slim is witty, slick, and not afraid to snap back, and frequently gets into arguments with jumbo. He controls the sleeper agent’s lighter weapons, less punch but more far faster. spraying his targets with bullets first and foremost and thinking about repercussions later
SLEEPER AGENT
The unnamed agent that the aliens drag around and control via the guns in his hands
THRASH, STUMBLE, and SMASH your way through the levels GUNS BLAZING as you work together to overthrow the King Street Killers and dismantle their underworld HQ!
Oh! And be sure not to wake the agent….
Genres
Stats
Languages: English**languages with full audio support
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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