
We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!
Most likely between $48.6M and $137.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $80.9M |
| PlayStation | $6.24 | 91% | — |
| GOG | $24.99 | 92% | — |
| Nintendo | $24.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $2.78 on Steam · Ukraine (−89%). Compare 32 prices in 15 markets →
Reviews
Themes across 2905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
What can I say it's an incredibly addictive game! It also runs great on my terrible laptop so I have no complaints at all :))
看了推荐买的。确实好玩,就是角色太少555
Ordinary turn based deck builder, is good but nothing sprvial like the ratings say so.
good game
Haven't played very far in the campaign, but liking it so far. You have certain cards that you start with on every run, and collect/remove cards with different encounters. This allows you to create a more powerful deck as you get to more powerful monsters. Eventually you will die, but like most roguelikes, you unlock different things to make future runs easier. The game works fairly well on controller. I find that I'm not always highlighting the thing I want to select on the first try. It's a turn based game though, so you have as much time as you want to select cards to play.
Big
I want to love this game bit Way, WAY to many runs die to ♥♥♥♥♥♥ RNG with card selection. I was hoping for a more deck building experience instead I got a deck manager with ♥♥♥♥♥♥ RNG. The starting deck is absolute garbage and there is no way of permanently upgrading it or changing/selecting the cards. Why you cant make a semi-custom deck without a mod in a "deck builder" game is so beyond me. The most important thing is this game is thinning your deck because of how ♥♥♥♥♥♥ your starting deck is. Wanted to get a cool card or relic from the shop? NOPE you have to thin your deck because for some reason you cant upgrade your base cards into the better versions of them. (Ex: Defend -> Iron Wave, Or Strike -> Pommel Strike) Also you should at least have SOME agency over what archetype you can play instead of RNG just fully screwing you over and never getting any of the good cards for your scrapped together deck. Also unlocking anything gets to F'n tedious because of the ♥♥♥♥♥♥ RNG. TL;DR: Needs more ways to remove cards from deck, needs reworded upgrade paths, needs at least some agency over what archetype you can play instead of RNG just fully screwing you over, needs some form of actual deck building/semi to full customizable decks, make leveling easier (or just fix the RNG so runs are more enjoyable). I played with a semi-random custom deck mod and my run was 10 times more enjoyable because I could actually get a chunk of decent cards for an archetype and all my gold didn't have to go constantly thinning my deck. I'm also so incredibly disappointed that Slay The Spire 2 hasn't yet fixed any of these problems.
puto juegardo. Juego de cartas y nada más, pero muy bien implementado todo, los creadores le saben.
meilleur jeu de sa categorie
it's just perfection! what shall i say? look at my playtime :D it says it all :)